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engines/ultima/ultima8/gfx/avi_player.h
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engines/ultima/ultima8/gfx/avi_player.h
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef ULTIMA8_GFX_AVIPLAYER_H
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#define ULTIMA8_GFX_AVIPLAYER_H
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#include "ultima/ultima8/gfx/movie_player.h"
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#include "graphics/managed_surface.h"
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namespace Video {
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class AVIDecoder;
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}
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namespace Ultima {
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namespace Ultima8 {
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class AVIPlayer : public MoviePlayer {
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public:
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//!
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//! Create a new player for the given stream at the given size. Playback is
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//! automatically scaled up using the line-skip style from Crusader, unless
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//! noScale flag is set.
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//! If overridePal is set, use that as the palette instead of the AVI's one.
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//!
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AVIPlayer(Common::SeekableReadStream *rs, int width, int height, const byte *overridePal, bool noScale);
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~AVIPlayer();
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void run() override;
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void paint(RenderSurface *surf, int lerp) override;
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void start() override;
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void stop() override;
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bool isPlaying() const override {
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return _playing;
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}
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int getFrameNo() const;
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// Adjust the offsets by the given values
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void setOffset(int xoff, int yoff) override;
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private:
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bool _playing;
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Video::AVIDecoder *_decoder;
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Graphics::ManagedSurface _currentFrame;
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// Width and height of the area we've been given to play back in
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uint32 _width;
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uint32 _height;
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// Xoff and Yoff into that playback area
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uint32 _xoff;
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uint32 _yoff;
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bool _doubleSize;
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const byte *_overridePal;
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bool _pausedMusic;
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};
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} // End of namespace Ultima8
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} // End of namespace Ultima
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#endif
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