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engines/ultima/ultima8/audio/music_process.cpp
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71
engines/ultima/ultima8/audio/music_process.cpp
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#include "ultima/ultima8/audio/music_process.h"
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namespace Ultima {
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namespace Ultima8 {
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DEFINE_RUNTIME_CLASSTYPE_CODE(MusicProcess)
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MusicProcess *MusicProcess::_theMusicProcess = nullptr;
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MusicProcess::MusicProcess() {
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_theMusicProcess = this;
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_type = 1; // persistent
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setRunPaused();
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}
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MusicProcess::~MusicProcess() {
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_theMusicProcess = nullptr;
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}
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uint32 MusicProcess::I_stopMusic(const uint8 * /*args*/,
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unsigned int /*argsize*/) {
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if (_theMusicProcess) _theMusicProcess->playMusic_internal(0);
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return 0;
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}
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uint32 MusicProcess::I_playMusic(const uint8 *args,
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unsigned int /*argsize*/) {
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ARG_UINT8(song);
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if (_theMusicProcess) _theMusicProcess->playMusic(song & 0x7F);
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return 0;
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}
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uint32 MusicProcess::I_pauseMusic(const uint8 *args,
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unsigned int /*argsize*/) {
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// This is only used in Crusader: No Regret.
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if (_theMusicProcess) _theMusicProcess->pauseMusic();
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return 0;
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}
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uint32 MusicProcess::I_unpauseMusic(const uint8 *args,
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unsigned int /*argsize*/) {
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// This is only used in Crusader: No Regret.
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if (_theMusicProcess) _theMusicProcess->unpauseMusic();
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return 0;
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}
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} // End of namespace Ultima8
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} // End of namespace Ultima
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