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engines/ultima/ultima4/metaengine.h
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engines/ultima/ultima4/metaengine.h
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef ULTIMA4_META_ENGINE
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#define ULTIMA4_META_ENGINE
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#include "backends/keymapper/keymapper.h"
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namespace Ultima {
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namespace Ultima4 {
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enum KeybindingAction {
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KEYBIND_UP, KEYBIND_DOWN, KEYBIND_LEFT, KEYBIND_RIGHT,
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KEYBIND_ATTACK, KEYBIND_BOARD, KEYBIND_CAST, KEYBIND_CLIMB,
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KEYBIND_DESCEND, KEYBIND_ENTER, KEYBIND_EXIT, KEYBIND_FIRE,
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KEYBIND_GET, KEYBIND_HOLE_UP, KEYBIND_IGNITE, KEYBIND_JIMMY,
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KEYBIND_LOCATE, KEYBIND_MIX, KEYBIND_NEW_ORDER,
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KEYBIND_OPEN_DOOR, KEYBIND_PASS, KEYBIND_PEER,
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KEYBIND_QUIT_SAVE, KEYBIND_READY_WEAPON, KEYBIND_SEARCH,
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KEYBIND_STATS, KEYBIND_TALK, KEYBIND_USE, KEYBIND_WEAR,
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KEYBIND_YELL, KEYBIND_INTERACT, KEYBIND_ESCAPE,
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KEYBIND_SPEED_UP, KEYBIND_SPEED_DOWN, KEYBIND_SPEED_NORMAL,
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KEYBIND_COMBATSPEED_UP, KEYBIND_COMBATSPEED_DOWN,
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KEYBIND_COMBATSPEED_NORMAL,
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KEYBIND_PARTY0, KEYBIND_PARTY1, KEYBIND_PARTY2, KEYBIND_PARTY3,
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KEYBIND_PARTY4, KEYBIND_PARTY5, KEYBIND_PARTY6, KEYBIND_PARTY7,
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KEYBIND_PARTY8,
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KEYBIND_CHEAT_COLLISIONS, KEYBIND_CHEAT_DESTROY,
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KEYBIND_CHEAT_DESTROY_CREATURES, KEYBIND_CHEAT_EQUIPMENT,
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KEYBIND_CHEAT_FLEE, KEYBIND_CHEAT_GOTO, KEYBIND_CHEAT_HELP,
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KEYBIND_CHEAT_ITEMS, KEYBIND_CHEAT_KARMA, KEYBIND_CHEAT_LEAVE,
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KEYBIND_CHEAT_MIXTURES, KEYBIND_CHEAT_NO_COMBAT,
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KEYBIND_CHEAT_OVERHEAD, KEYBIND_CHEAT_PARTY, KEYBIND_CHEAT_REAGENTS,
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KEYBIND_CHEAT_STATS, KEYBIND_CHEAT_TRANSPORT, KEYBIND_CHEAT_UP,
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KEYBIND_CHEAT_DOWN, KEYBIND_CHEAT_VIRTUE, KEYBIND_CHEAT_WIND,
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KEYBIND_NONE
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};
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enum KeybindingMode {
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KBMODE_NORMAL, ///< Keys available when normal in-game
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KBMODE_MINIMAL, ///< Minimal list available when reading input
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KBMODE_DIRECTION, ///< Mode for selecting direction
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KBMODE_MENU, ///< Intro config menus
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KBMODE_COMBAT ///< Keys when in combat mode
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};
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class MetaEngine {
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private:
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/**
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* Get the method to execute
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*/
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static Common::String getMethod(KeybindingAction keyAction);
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/**
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* Adds the default actions for the mouse buttons
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*/
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static void addMouseClickActions(Common::Keymap &keyMap);
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public:
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/**
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* Initialize keymaps
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*/
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static Common::KeymapArray initKeymaps(KeybindingMode mode = KBMODE_NORMAL);
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/**
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* Execute an engine keymap action
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*/
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static void executeAction(KeybindingAction keyAction);
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/**
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* Sets the current set of actions which are active
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*/
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static void setKeybindingMode(KeybindingMode mode);
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};
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} // End of namespace Ultima4
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} // End of namespace Ultima
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#endif
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