Initial commit
This commit is contained in:
112
engines/ultima/ultima4/controllers/read_string_controller.cpp
Normal file
112
engines/ultima/ultima4/controllers/read_string_controller.cpp
Normal file
@@ -0,0 +1,112 @@
|
||||
/* ScummVM - Graphic Adventure Engine
|
||||
*
|
||||
* ScummVM is the legal property of its developers, whose names
|
||||
* are too numerous to list here. Please refer to the COPYRIGHT
|
||||
* file distributed with this source distribution.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
*/
|
||||
|
||||
#include "ultima/ultima4/controllers/read_string_controller.h"
|
||||
#include "ultima/ultima4/game/context.h"
|
||||
#include "ultima/ultima4/gfx/screen.h"
|
||||
|
||||
namespace Ultima {
|
||||
namespace Ultima4 {
|
||||
|
||||
ReadStringController::ReadStringController(int maxlen, int screenX, int screenY,
|
||||
const Common::String &accepted_chars) : WaitableController<Common::String>("") {
|
||||
_maxLen = maxlen;
|
||||
_screenX = screenX;
|
||||
_screenY = screenY;
|
||||
_view = nullptr;
|
||||
_accepted = accepted_chars;
|
||||
}
|
||||
|
||||
ReadStringController::ReadStringController(int maxlen, TextView *view,
|
||||
const Common::String &accepted_chars) : WaitableController<Common::String>("") {
|
||||
_maxLen = maxlen;
|
||||
_screenX = view->getCursorX();
|
||||
_screenY = view->getCursorY();
|
||||
_view = view;
|
||||
_accepted = accepted_chars;
|
||||
}
|
||||
|
||||
bool ReadStringController::keyPressed(int key) {
|
||||
int valid = true, len = _value.size();
|
||||
size_t pos = Common::String::npos;
|
||||
|
||||
if (key < 0x80)
|
||||
pos = _accepted.findFirstOf(key);
|
||||
|
||||
if (pos != Common::String::npos) {
|
||||
if (key == Common::KEYCODE_BACKSPACE) {
|
||||
if (len > 0) {
|
||||
/* remove the last character */
|
||||
_value.erase(len - 1, 1);
|
||||
|
||||
if (_view) {
|
||||
_view->textAt(_screenX + len - 1, _screenY, " ");
|
||||
_view->setCursorPos(_screenX + len - 1, _screenY, true);
|
||||
} else {
|
||||
g_screen->screenHideCursor();
|
||||
g_screen->screenTextAt(_screenX + len - 1, _screenY, " ");
|
||||
g_screen->screenSetCursorPos(_screenX + len - 1, _screenY);
|
||||
g_screen->screenShowCursor();
|
||||
}
|
||||
}
|
||||
} else if (key == '\n' || key == '\r') {
|
||||
doneWaiting();
|
||||
} else if (len < _maxLen) {
|
||||
/* add a character to the end */
|
||||
_value += key;
|
||||
|
||||
if (_view) {
|
||||
_view->textAt(_screenX + len, _screenY, "%c", key);
|
||||
} else {
|
||||
g_screen->screenHideCursor();
|
||||
g_screen->screenTextAt(_screenX + len, _screenY, "%c", key);
|
||||
g_screen->screenSetCursorPos(_screenX + len + 1, _screenY);
|
||||
g_context->_col = len + 1;
|
||||
g_screen->screenShowCursor();
|
||||
}
|
||||
}
|
||||
} else {
|
||||
valid = false;
|
||||
}
|
||||
|
||||
return valid || KeyHandler::defaultHandler(key, nullptr);
|
||||
}
|
||||
|
||||
Common::String ReadStringController::get(int maxlen, int screenX, int screenY, EventHandler *eh) {
|
||||
if (!eh)
|
||||
eh = eventHandler;
|
||||
|
||||
ReadStringController ctrl(maxlen, screenX, screenY);
|
||||
eh->pushController(&ctrl);
|
||||
return ctrl.waitFor();
|
||||
}
|
||||
|
||||
Common::String ReadStringController::get(int maxlen, TextView *view, EventHandler *eh) {
|
||||
if (!eh)
|
||||
eh = eventHandler;
|
||||
|
||||
ReadStringController ctrl(maxlen, view);
|
||||
eh->pushController(&ctrl);
|
||||
return ctrl.waitFor();
|
||||
}
|
||||
|
||||
} // End of namespace Ultima4
|
||||
} // End of namespace Ultima
|
||||
Reference in New Issue
Block a user