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engines/ultima/ultima1/widgets/overworld_widget.cpp
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61
engines/ultima/ultima1/widgets/overworld_widget.cpp
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#include "ultima/ultima1/widgets/overworld_widget.h"
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#include "ultima/ultima1/maps/map_base.h"
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#include "ultima/ultima1/maps/map_tile.h"
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#include "ultima/ultima1/core/resources.h"
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#include "ultima/ultima1/game.h"
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#include "ultima/shared/early/ultima_early.h"
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namespace Ultima {
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namespace Ultima1 {
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namespace Widgets {
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Ultima1Game *OverworldWidget::getGame() const {
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return static_cast<Ultima1Game *>(_game);
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}
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Maps::MapBase *OverworldWidget::getMap() const {
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return static_cast<Maps::MapBase *>(_map);
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}
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void OverworldWidget::synchronize(Common::Serializer &s) {
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MapWidget::synchronize(s);
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s.syncAsUint16LE(_tileNum);
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}
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Shared::Maps::MapWidget::CanMove OverworldWidget::canMoveTo(const Point &destPos) {
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Shared::Maps::MapWidget::CanMove result = Shared::Maps::MapWidget::canMoveTo(destPos);
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if (result != Shared::Maps::MapWidget::UNSET)
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return result;
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Maps::U1MapTile tile;
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getMap()->getTileAt(destPos, &tile);
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// Default mobility for most monsters and transports is overland only
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return tile.isGround() ? Shared::Maps::MapWidget::YES : Shared::Maps::MapWidget::NO;
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}
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} // End of namespace Widgets
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} // End of namespace Ultima1
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} // End of namespace Ultima
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