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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "ultima/ultima1/u1gfx/info.h"
#include "ultima/ultima1/u1gfx/drawing_support.h"
#include "ultima/shared/early/game.h"
namespace Ultima {
namespace Ultima1 {
namespace U1Gfx {
void Info::drawPrompt(Shared::Gfx::VisualSurface &surf, const Point &pt) {
DrawingSupport ds(surf);
ds.drawRightArrow(pt);
}
} // End of namespace U1Gfx
} // End of namespace Ultima1
} // End of namespace Ultima