Initial commit
This commit is contained in:
126
engines/ultima/ultima1/maps/map_base.h
Normal file
126
engines/ultima/ultima1/maps/map_base.h
Normal file
@@ -0,0 +1,126 @@
|
||||
/* ScummVM - Graphic Adventure Engine
|
||||
*
|
||||
* ScummVM is the legal property of its developers, whose names
|
||||
* are too numerous to list here. Please refer to the COPYRIGHT
|
||||
* file distributed with this source distribution.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
*/
|
||||
|
||||
#ifndef ULTIMA_ULTIMA1_MAPS_MAP_BASE_H
|
||||
#define ULTIMA_ULTIMA1_MAPS_MAP_BASE_H
|
||||
|
||||
#include "ultima/shared/maps/map_base.h"
|
||||
|
||||
namespace Ultima {
|
||||
namespace Ultima1 {
|
||||
|
||||
class Ultima1Game;
|
||||
|
||||
namespace Maps {
|
||||
|
||||
class Ultima1Map;
|
||||
|
||||
/**
|
||||
* Intermediate base class for Ultima 1 maps
|
||||
*/
|
||||
class MapBase : public Shared::Maps::MapBase {
|
||||
private:
|
||||
/**
|
||||
* Default unknown/question mark display
|
||||
*/
|
||||
void unknownAction();
|
||||
protected:
|
||||
Ultima1Game *_game;
|
||||
public:
|
||||
/**
|
||||
* Constructor
|
||||
*/
|
||||
MapBase(Ultima1Game *game, Ultima1Map *map);
|
||||
|
||||
/**
|
||||
* Destructor
|
||||
*/
|
||||
~MapBase() override {}
|
||||
|
||||
/**
|
||||
* Gets a tile at a given position
|
||||
*/
|
||||
void getTileAt(const Point &pt, Shared::Maps::MapTile *tile, bool includePlayer = true) override;
|
||||
|
||||
/**
|
||||
* Instantiates a widget type by name
|
||||
*/
|
||||
Shared::Maps::MapWidget *createWidget(const Common::String &name) override;
|
||||
|
||||
/**
|
||||
* Default implementation for actions
|
||||
*/
|
||||
#define DEFAULT_ACTION(NAME) virtual void NAME() { unknownAction(); }
|
||||
DEFAULT_ACTION(drop)
|
||||
DEFAULT_ACTION(enter)
|
||||
DEFAULT_ACTION(get)
|
||||
DEFAULT_ACTION(hyperjump)
|
||||
DEFAULT_ACTION(inform)
|
||||
DEFAULT_ACTION(climb)
|
||||
DEFAULT_ACTION(open)
|
||||
DEFAULT_ACTION(steal)
|
||||
DEFAULT_ACTION(talk)
|
||||
DEFAULT_ACTION(unlock)
|
||||
DEFAULT_ACTION(view)
|
||||
DEFAULT_ACTION(disembark)
|
||||
|
||||
/**
|
||||
* Perform an attack
|
||||
*/
|
||||
virtual void attack(int direction, int effectId);
|
||||
|
||||
/**
|
||||
* Perform an attack in a direction
|
||||
* @param direction Direction
|
||||
* @param effectId Sound effect to play
|
||||
* @param maxDistance Maximum distance in the given direction
|
||||
* @param amount Damage amount
|
||||
* @param agility Agility threshold
|
||||
* @param widgetNa
|
||||
*/
|
||||
virtual void attack(int direction, int effectId, uint maxDistance, uint amount, uint agility, const Common::String &hitWidget) = 0;
|
||||
|
||||
/**
|
||||
* Board a transport
|
||||
*/
|
||||
virtual void board();
|
||||
|
||||
/**
|
||||
* Cast a spell
|
||||
*/
|
||||
virtual void cast();
|
||||
|
||||
/**
|
||||
* Cast a specific spell
|
||||
*/
|
||||
void castSpell(uint spell) override;
|
||||
|
||||
/**
|
||||
* Handles dropping an amount of coins
|
||||
*/
|
||||
virtual void dropCoins(uint coins) {}
|
||||
};
|
||||
|
||||
} // End of namespace Maps
|
||||
} // End of namespace Ultima1
|
||||
} // End of namespace Ultima
|
||||
|
||||
#endif
|
||||
Reference in New Issue
Block a user