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engines/ultima/ultima1/actions/move.h
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75
engines/ultima/ultima1/actions/move.h
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef ULTIMA_ULTIMA1_ACTIONS_MOVE_H
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#define ULTIMA_ULTIMA1_ACTIONS_MOVE_H
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#include "ultima/ultima1/actions/action.h"
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#include "ultima/shared/engine/messages.h"
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namespace Ultima {
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namespace Ultima1 {
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namespace Actions {
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using Shared::CMoveMsg;
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class Move : public Action {
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DECLARE_MESSAGE_MAP;
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bool MoveMsg(CMoveMsg *msg);
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private:
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/**
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* Turn left
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*/
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void dungeonTurnLeft();
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/**
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* Turn right
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*/
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void dungeonTurnRight();
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/**
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* Turn around
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*/
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void dungeonTurnAround();
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/**
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* Move forwards
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*/
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void dungeonMoveForward();
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public:
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CLASSDEF;
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/**
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* Constructor
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*/
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Move(Shared::TreeItem *parent) : Action(parent) {}
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/**
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* Destructor
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*/
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~Move() override {}
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};
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} // End of namespace Actions
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} // End of namespace Ultima1
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} // End of namespace Ultima
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#endif
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