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engines/ultima/ultima0/views/acknowledgements.cpp
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112
engines/ultima/ultima0/views/acknowledgements.cpp
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#include "ultima/ultima0/views/acknowledgements.h"
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namespace Ultima {
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namespace Ultima0 {
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namespace Views {
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static const char *LINES[] = {
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"Akalabeth PC-Conversion",
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"",
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"",
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"Written by Richard Garriott",
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"",
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"",
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"",
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"PC-Conversion by",
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"Corey Roth",
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"with special assistance by",
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"Nathan Tucker",
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"",
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"",
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"",
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"",
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"Greets and Thanx go out to",
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"Jake Groshong",
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"Ronny McCrory",
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"Adrian Dilley",
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"Russell Kabir",
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"James Ashley",
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"Chris Harjo",
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"and everyone else out there",
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"who helped me out",
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"",
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"",
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"",
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"",
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"This game made possible by:",
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"",
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"Origin",
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"and",
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"JUiCEY Bird Productions"
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};
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bool Acknowledgements::msgFocus(const FocusMessage &msg) {
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// Set up the lines to display
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_ctr = -1;
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_lines.clear();
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for (const char *line : LINES)
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_lines.push(line);
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for (int i = 0; i < 25; ++i)
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_lines.push("");
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auto s = getSurface();
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s.clear();
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// Create a buffer for rendering new lines
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_pendingLine.create(s.w, Gfx::GLYPH_HEIGHT);
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return true;
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}
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void Acknowledgements::draw() {
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auto s = getSurface();
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// Shift up by one line
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s.blitFrom(s, Common::Rect(0, 1, s.w, s.h), Common::Point(0, 0));
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s.blitFrom(_pendingLine, Common::Rect(0, 0, _pendingLine.w, 1),
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Common::Point(0, s.h - 1));
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_pendingLine.blitFrom(_pendingLine, Common::Rect(0, 1, s.w, Gfx::GLYPH_HEIGHT),
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Common::Point(0, 0));
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}
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bool Acknowledgements::tick() {
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_ctr = (_ctr + 1) % Gfx::GLYPH_HEIGHT;
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if (_ctr == 0) {
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if (_lines.empty()) {
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showTitle();
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} else {
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Common::String line = _lines.pop();
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_pendingLine.writeString(Common::Point(20, 0), line, Graphics::kTextAlignCenter);
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}
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}
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redraw();
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return View::tick();
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}
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} // namespace Views
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} // namespace Ultima0
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} // namespace Ultima
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