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138
engines/ultima/shared/gfx/sprites.h
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138
engines/ultima/shared/gfx/sprites.h
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef ULTIMA_SPRITES_H
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#define ULTIMA_SPRITES_H
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#include "common/array.h"
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#include "common/path.h"
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#include "graphics/managed_surface.h"
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#include "ultima/shared/core/rect.h"
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namespace Ultima {
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namespace Shared {
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namespace Gfx {
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class Sprite {
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private:
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Graphics::ManagedSurface _surface;
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Graphics::ManagedSurface _transSurface;
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public:
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/**
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* Constructor
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*/
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Sprite();
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/**
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* Constructor, copying from another sprite
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*/
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Sprite(const Sprite &src);
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/**
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* Constructor, loading a sprite from passed data
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* @param src Source data
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* @param bpp The bits per pixel for tiles in the file
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* @param w Width of tiles
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* @param h Height of files
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*/
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Sprite(const byte *src, uint bpp, uint16 w = 16, uint16 h = 16);
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/**
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* Copy assignment operator
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*/
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Sprite &operator=(const Sprite &src);
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/**
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* Draw a tile onto a passed surface
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*/
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void draw(Graphics::ManagedSurface &dest, const Common::Point &pt);
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/**
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* Return the width of the sprite
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*/
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uint16 w() const { return _surface.w; }
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/**
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* Return the height of the sprite
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*/
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uint16 h() const { return _surface.h; }
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/**
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* Get a reference to the sprite surface
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*/
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byte *getPixels() { return (byte *)_surface.getPixels(); }
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/**
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* Get a reference to a specified position within the sprite
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*/
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byte *getBasePtr(int16 x, int16 y) { return (byte *)_surface.getBasePtr(x, y); }
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/**
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* Get a reference to a specified position within the sprite
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*/
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const byte *getBasePtr(int16 x, int16 y) const { return (const byte *)_surface.getBasePtr(x, y); }
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};
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class Sprites {
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protected:
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Common::Array<Sprite> _data;
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Point _spriteSize; // Size of individual sprites
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protected:
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/**
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* Load a raw data file containing sprite pixels
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* @param name Filename
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* @param bpp The bits per pixel for tiles in the file
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* @param w Width of tiles
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* @param h Height of files
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*/
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void load(const Common::Path &name, uint bpp, uint16 w = 16, uint16 h = 16);
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public:
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/**
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* Destructor
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*/
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virtual ~Sprites() {}
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/**
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* Return the default dimensions for tiles
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*/
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Point getSpriteSize() const { return _spriteSize; }
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/**
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* Return the size of the sprites list
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*/
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size_t size() const { return _data.size(); }
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/**
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* Returns true if the sprites list is empty
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*/
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bool empty() const { return size() == 0; }
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/**
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* Return a specific sprite
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*/
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virtual Sprite &operator[](uint idx) { return _data[idx]; }
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};
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} // End of namespace Gfx
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} // End of namespace Shared
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} // End of namespace Ultima
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#endif
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