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engines/ultima/nuvie/views/draggable_view.h
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61
engines/ultima/nuvie/views/draggable_view.h
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef NUVIE_VIEWS_INVENTORY_FONT_H
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#define NUVIE_VIEWS_INVENTORY_FONT_H
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#include "ultima/nuvie/views/view.h"
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#include "graphics/managed_surface.h"
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namespace Ultima {
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namespace Nuvie {
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class Configuration;
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class GUI_Button;
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class DraggableView: public View {
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protected:
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Graphics::ManagedSurface *bg_image;
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uint32 bg_color_key;
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private:
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bool drag, need_full_redraw_when_moved, always_need_full_redraw_when_moved;
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int button_x, button_y;
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public:
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DraggableView(const Configuration *config);
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~DraggableView() override;
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/* events, used for dragging the area. */
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GUI_status MouseDown(int x, int y, Events::MouseButton button) override;
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GUI_status MouseUp(int x, int y, Events::MouseButton button) override;
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GUI_status MouseMotion(int x, int y, uint8 state) override;
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void MoveRelative(int dx, int dy) override;
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protected:
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void set_bg_color_key(uint8 r, uint8 g, uint8 b);
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void force_full_redraw_if_needed();
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};
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} // End of namespace Nuvie
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} // End of namespace Ultima
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#endif
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