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engines/ultima/nuvie/misc/u6_llist.h
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77
engines/ultima/nuvie/misc/u6_llist.h
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef NUVIE_MISC_U6_LIST_H
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#define NUVIE_MISC_U6_LIST_H
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namespace Ultima {
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namespace Nuvie {
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#define U6LLIST_FREE_DATA true
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struct U6Link {
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U6Link *next;
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U6Link *prev;
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void *data;
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uint8 ref_count;
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U6Link() {
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next = nullptr;
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prev = nullptr;
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data = nullptr;
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ref_count = 1;
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}
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};
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void retainU6Link(U6Link *link);
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void releaseU6Link(U6Link *link);
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class U6LList {
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U6Link *head;
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U6Link *tail;
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public:
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U6LList();
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~U6LList();
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bool add(void *data);
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bool addAtPos(uint32 pos, void *data);
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uint32 findPos(void *data);
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bool replace(void *old_data, void *new_data);
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bool remove(void *data);
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bool removeAll();
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uint32 count() const;
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U6Link *start();
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U6Link *end();
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const U6Link *start() const;
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const U6Link *end() const;
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U6Link *gotoPos(uint32 pos);
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};
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} // End of namespace Nuvie
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} // End of namespace Ultima
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#endif
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