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engines/ultima/nuvie/misc/u6_list.cpp
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244
engines/ultima/nuvie/misc/u6_list.cpp
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#include "ultima/nuvie/core/nuvie_defs.h"
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#include "ultima/nuvie/misc/u6_llist.h"
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namespace Ultima {
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namespace Nuvie {
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void retainU6Link(U6Link *link) {
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if (link)
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link->ref_count++;
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}
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void releaseU6Link(U6Link *link) {
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if (link) {
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link->ref_count--;
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if (link->ref_count == 0)
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delete link;
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}
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}
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//use locally to cleanup the pointers when unlinking from list.
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inline void deleteU6Link(U6Link *link) {
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if (link->ref_count == 1)
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delete link;
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else {
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link->ref_count--;
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link->data = nullptr;
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link->prev = link->next = nullptr;
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}
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}
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U6LList::U6LList() : head(nullptr), tail(nullptr) {
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}
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U6LList::~U6LList() {
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removeAll();
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}
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bool U6LList::add(void *data) {
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U6Link *link;
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link = new U6Link;
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if (link == nullptr)
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return false;
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if (tail == nullptr)
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head = tail = link;
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else {
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link->prev = tail;
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tail->next = link;
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tail = link;
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}
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link->data = data;
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return true;
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}
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bool U6LList::addAtPos(uint32 pos, void *data) {
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uint32 i;
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U6Link *link, *prev, *new_link;
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new_link = new U6Link;
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if (new_link == nullptr)
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return false;
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new_link->data = data;
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if (pos == 0 || head == nullptr) { // pos at head or list empty
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if (head != nullptr)
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head->prev = new_link;
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new_link->next = head;
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head = new_link;
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if (tail == nullptr)
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tail = head;
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} else {
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prev = nullptr;
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for (link = head, i = 0; link != nullptr && i < pos; i++) {
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prev = link;
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link = link->next;
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}
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if (prev == tail) {
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new_link->prev = tail;
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tail->next = new_link;
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tail = new_link;
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} else {
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new_link->prev = prev;
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new_link->next = prev->next;
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prev->next = new_link;
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}
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}
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return true;
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}
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uint32 U6LList::findPos(void *data) {
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U6Link *link;
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uint32 pos;
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for (pos = 0, link = start(); link != nullptr; link = link->next, pos++) {
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if (link->data == data)
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return pos;
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}
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return 0;
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}
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//replace the first instance of old with new.
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bool U6LList::replace(void *old_data, void *new_data) {
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U6Link *link;
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for (link = start(); link != nullptr; link = link->next) {
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if (link->data == old_data) {
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link->data = new_data;
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return true;
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}
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}
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return false;
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}
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bool U6LList::remove(void *data) {
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U6Link *link;
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U6Link *prev;
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if (head == nullptr)
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return false;
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if (head->data == data) { // remove head
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link = head;
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head = head->next;
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if (head == nullptr) // empty list
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tail = nullptr;
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else
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head->prev = nullptr;
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deleteU6Link(link);
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return true;
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}
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for (link = prev = head; link != nullptr;) {
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if (link->data == data) {
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prev->next = link->next;
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if (link == tail)
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tail = prev;
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deleteU6Link(link);
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if (link != prev && prev->next) {
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link = prev->next;
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link->prev = prev;
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}
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return true;
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}
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prev = link;
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link = link->next;
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}
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return false;
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}
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bool U6LList::removeAll() {
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U6Link *tmp_link, *link;
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for (link = head; link != nullptr;) {
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tmp_link = link;
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link = link->next;
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deleteU6Link(tmp_link);
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}
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head = nullptr;
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tail = nullptr;
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return true;
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}
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uint32 U6LList::count() const {
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uint32 i;
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U6Link *link;
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for (i = 0, link = head; link != nullptr; link = link->next) {
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i++;
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}
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return i;
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}
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U6Link *U6LList::start() {
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return head;
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}
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U6Link *U6LList::end() {
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return tail;
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}
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const U6Link *U6LList::start() const {
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return head;
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}
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const U6Link *U6LList::end() const {
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return tail;
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}
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U6Link *U6LList::gotoPos(uint32 pos) {
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U6Link *link;
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uint32 i;
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for (link = head, i = 0; link != nullptr && i < pos; i++)
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link = link->next;
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return link;
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}
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} // End of namespace Nuvie
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} // End of namespace Ultima
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