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engines/ultima/nuvie/keybinding/keys_enum.h
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engines/ultima/nuvie/keybinding/keys_enum.h
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef NUVIE_KEYBINDING_KEYS_ENUM_H
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#define NUVIE_KEYBINDING_KEYS_ENUM_H
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namespace Ultima {
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namespace Nuvie {
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// FIXME - I needed to reduce includes. Maybe use C++11 enum class in the future
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enum ActionKeyType {
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WEST_KEY = 0,
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EAST_KEY,
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NORTH_KEY,
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SOUTH_KEY,
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NORTH_EAST_KEY,
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SOUTH_EAST_KEY,
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NORTH_WEST_KEY,
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SOUTH_WEST_KEY,
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TOGGLE_CURSOR_KEY,
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DO_ACTION_KEY, // don't change the order before this without checking MsgScroll.cpp, MapEditorView.cpp and MapWindow.cpp
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CANCEL_ACTION_KEY,
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NEW_COMMAND_BAR_KEY,
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NEXT_PARTY_MEMBER_KEY,
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PREVIOUS_PARTY_MEMBER_KEY,
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MSGSCROLL_UP_KEY,
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MSGSCROLL_DOWN_KEY,
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TOGGLE_AUDIO_KEY,
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TOGGLE_MUSIC_KEY,
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TOGGLE_SFX_KEY,
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TOGGLE_FPS_KEY,
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TOGGLE_FULLSCREEN_KEY,
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DECREASE_DEBUG_KEY,
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INCREASE_DEBUG_KEY,
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QUIT_KEY,
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HOME_KEY,
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END_KEY,
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OTHER_KEY
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};
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} // End of namespace Nuvie
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} // End of namespace Ultima
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#endif
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