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engines/ultima/nuvie/keybinding/key_help_dialog.cpp
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46
engines/ultima/nuvie/keybinding/key_help_dialog.cpp
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#include "ultima/nuvie/keybinding/key_help_dialog.h"
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#include "common/translation.h"
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#include "gui/gui-manager.h"
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#include "gui/ThemeEval.h"
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#include "gui/widget.h"
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#include "gui/widgets/richtext.h"
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namespace Ultima {
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namespace Nuvie {
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KeyHelpDialog::KeyHelpDialog(const Common::U32String &helpTxt)
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: GUI::Dialog("HelpDialog") {
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new GUI::RichTextWidget(this, "HelpDialog.TabWidget", helpTxt);
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new GUI::ButtonWidget(this, "HelpDialog.Close", Common::U32String("Close"), Common::U32String(), GUI::kCloseCmd);
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}
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void KeyHelpDialog::handleCommand(GUI::CommandSender *sender, uint32 cmd, uint32 data) {
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switch (cmd) {
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case GUI::kCloseCmd:
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close();
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}
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}
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} // End of namespace Nuvie
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} // End of namespace Ultima
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