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engines/ultima/nuvie/gui/gui_console.cpp
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109
engines/ultima/nuvie/gui/gui_console.cpp
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#include "ultima/shared/std/string.h"
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#include "ultima/nuvie/core/nuvie_defs.h"
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#include "ultima/nuvie/misc/u6_misc.h"
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#include "ultima/nuvie/gui/gui.h"
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#include "ultima/nuvie/gui/widgets/gui_widget.h"
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#include "ultima/nuvie/gui/gui_console.h"
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namespace Ultima {
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namespace Nuvie {
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GUI_Console::GUI_Console(uint16 x, uint16 y, uint16 w, uint16 h)
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: GUI_Widget(nullptr, x, y, w, h) {
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bg_color = new GUI_Color(0, 0, 0);
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font = new GUI_Font(1);
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font->setColoring(0xff, 0xff, 0xff, 0, 0, 0);
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num_rows = (uint16)(h / font->charHeight());
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num_cols = (uint16)(w / font->charWidth());
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}
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GUI_Console::~GUI_Console() {
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delete bg_color;
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delete font;
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}
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/* Map the color to the display */
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void GUI_Console::SetDisplay(Screen *s) {
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GUI_Widget::SetDisplay(s);
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bg_color->map_color(surface->format);
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}
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/* Show the widget */
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void GUI_Console:: Display(bool full_redraw) {
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SDL_FillRect(surface, &area, bg_color->sdl_color);
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uint16 i = 0;
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for (const Std::string &s : data) {
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font->textOut(surface, area.left, area.top + i * font->charHeight(), s.c_str(), false);
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i++;
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}
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screen->update(area.left, area.top, area.width(), area.height());
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return;
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}
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void GUI_Console::AddLine(const Std::string &line) {
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uint16 len = line.size();
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uint16 i;
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if (len > num_cols) {
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for (i = 0; i + num_cols < len; i += num_cols)
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data.push_back(Std::string(line.substr(i, num_cols)));
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if (i < len)
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data.push_back(Std::string(line.substr(i, len - i)));
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} else
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data.push_back(line);
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for (i = data.size(); i > num_rows; i--)
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data.pop_front();
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}
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GUI_status GUI_Console::MouseDown(int x, int y, Events::MouseButton button) {
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//grab_focus();
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return GUI_YUM;
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}
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GUI_status GUI_Console::MouseUp(int x, int y, Events::MouseButton button) {
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// release_focus();
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return GUI_YUM;
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}
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GUI_status GUI_Console::MouseMotion(int x, int y, uint8 state) {
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//GUI::get_gui()->moveWidget(this,dx,dy);
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// Redraw();
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return GUI_YUM;
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}
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} // End of namespace Nuvie
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} // End of namespace Ultima
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