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engines/ultima/nuvie/fonts/u6_font.cpp
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80
engines/ultima/nuvie/fonts/u6_font.cpp
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#include "ultima/nuvie/core/nuvie_defs.h"
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#include "ultima/nuvie/conf/configuration.h"
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#include "ultima/nuvie/screen/screen.h"
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#include "ultima/nuvie/fonts/u6_font.h"
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namespace Ultima {
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namespace Nuvie {
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U6Font::U6Font() : font_data(nullptr) {
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}
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U6Font::~U6Font() {
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if (font_data != nullptr)
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free(font_data);
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}
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bool U6Font::init(unsigned char *data, uint16 num_c, uint16 char_offset) {
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offset = char_offset;
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num_chars = num_c;
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font_data = (unsigned char *)malloc(num_chars * 8);
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memcpy(font_data, data, num_chars * 8);
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return true;
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}
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uint16 U6Font::drawChar(Screen *screen, uint8 char_num, uint16 x, uint16 y,
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uint8 color) {
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unsigned char buf[64];
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unsigned char *pixels;
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uint16 i, j;
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unsigned char *font;
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uint16 pitch;
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memset(buf, 0xff, 64);
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//pixels = (unsigned char *)screen->get_pixels();
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pixels = buf;
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pitch = 8;//screen->get_pitch();
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font = &font_data[char_num * 8];
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//pixels += y * pitch + x;
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for (i = 0; i < 8; i++) {
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for (j = 8; j > 0; j--) {
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if (font[i] & (1 << (j - 1)))
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pixels[8 - j] = color; // 0th palette entry should be black
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}
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pixels += pitch;
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}
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screen->blit(x, y, buf, 8, 8, 8, 8, true, nullptr);
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return 8;
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}
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} // End of namespace Nuvie
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} // End of namespace Ultima
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