Initial commit
This commit is contained in:
133
engines/ultima/nuvie/fonts/bmp_font.cpp
Normal file
133
engines/ultima/nuvie/fonts/bmp_font.cpp
Normal file
@@ -0,0 +1,133 @@
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/* ScummVM - Graphic Adventure Engine
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||||
*
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||||
* ScummVM is the legal property of its developers, whose names
|
||||
* are too numerous to list here. Please refer to the COPYRIGHT
|
||||
* file distributed with this source distribution.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
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||||
*
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||||
*/
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#include "ultima/shared/std/string.h"
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#include "ultima/nuvie/core/nuvie_defs.h"
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#include "ultima/nuvie/files/nuvie_io_file.h"
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#include "ultima/nuvie/conf/configuration.h"
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#include "ultima/nuvie/screen/screen.h"
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#include "ultima/nuvie/fonts/bmp_font.h"
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namespace Ultima {
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namespace Nuvie {
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BMPFont::BMPFont() : char_w(0), char_h(0), font_width_data(nullptr),
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font_surface(nullptr), rune_mode(false), dual_font_mode(false) {
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}
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BMPFont::~BMPFont() {
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if (font_surface)
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delete font_surface;
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if (font_width_data)
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free(font_width_data);
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}
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bool BMPFont::init(const Common::Path &bmp_filename, bool dual_fontmap) {
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dual_font_mode = dual_fontmap;
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num_chars = 256;
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Common::Path full_filename = bmp_filename;
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full_filename.appendInPlace(".bmp");
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font_surface = SDL_LoadBMP(full_filename);
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font_surface->setTransparentColor(font_surface->format.RGBToColor(0, 0x70, 0xfc));
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char_w = font_surface->w / 16;
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char_h = font_surface->h / 16;
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//read font width data. For variable width fonts.
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full_filename = bmp_filename;
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full_filename.appendInPlace(".dat");
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NuvieIOFileRead font_width_data_file;
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if (font_width_data_file.open(full_filename)) {
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font_width_data = font_width_data_file.readAll();
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font_width_data_file.close();
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}
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return true;
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}
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uint16 BMPFont::getStringWidth(const char *str, uint16 string_len) {
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uint16 i;
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uint16 w = 0;
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for (i = 0; i < string_len; i++) {
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if (dual_font_mode && str[i] == '<') {
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offset = 128;
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} else if (dual_font_mode && str[i] == '>') {
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offset = 0;
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} else {
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w += getCharWidth(str[i] + offset);
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}
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}
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return w;
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}
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uint16 BMPFont::getCharWidth(uint8 c) {
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if (font_width_data) {
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return font_width_data[c];
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}
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return char_w;
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}
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uint16 BMPFont::drawChar(Screen *screen, uint8 char_num, uint16 x, uint16 y,
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uint8 color) {
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Common::Rect src;
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Common::Rect dst;
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if (dual_font_mode) {
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if (char_num == '<') {
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rune_mode = true;
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return 0;
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} else if (char_num == '>') {
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rune_mode = false;
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return 0;
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}
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}
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if (rune_mode) {
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char_num += 128;
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}
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src.left = (char_num % 16) * char_w;
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src.top = (char_num / 16) * char_h;
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src.setWidth(char_w);
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src.setHeight(char_h);
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dst.left = x;
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dst.top = y;
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dst.setWidth(char_w);
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dst.setHeight(char_h);
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SDL_BlitSurface(font_surface, &src, screen->get_sdl_surface(), &dst);
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return getCharWidth(char_num);
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}
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} // End of namespace Nuvie
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} // End of namespace Ultima
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61
engines/ultima/nuvie/fonts/bmp_font.h
Normal file
61
engines/ultima/nuvie/fonts/bmp_font.h
Normal file
@@ -0,0 +1,61 @@
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/* ScummVM - Graphic Adventure Engine
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||||
*
|
||||
* ScummVM is the legal property of its developers, whose names
|
||||
* are too numerous to list here. Please refer to the COPYRIGHT
|
||||
* file distributed with this source distribution.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
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||||
*/
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#ifndef NUVIE_FONTS_BMP_FONT_H
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#define NUVIE_FONTS_BMP_FONT_H
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#include "ultima/nuvie/fonts/font.h"
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namespace Ultima {
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namespace Nuvie {
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class Configuration;
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class Screen;
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class BMPFont : public Font {
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Graphics::ManagedSurface *font_surface;
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uint8 *font_width_data;
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uint16 char_w, char_h;
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bool dual_font_mode;
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bool rune_mode;
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public:
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BMPFont();
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~BMPFont() override;
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bool init(const Common::Path &bmp_filename, bool dual_fontmap = false);
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uint16 getCharWidth(uint8 c) override;
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uint16 getCharHeight() override {
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return 16;
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}
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uint16 drawChar(Screen *screen, uint8 char_num, uint16 x, uint16 y,
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uint8 color) override;
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uint16 getStringWidth(const char *str, uint16 string_len) override;
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};
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} // End of namespace Nuvie
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} // End of namespace Ultima
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#endif
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62
engines/ultima/nuvie/fonts/conv_font.cpp
Normal file
62
engines/ultima/nuvie/fonts/conv_font.cpp
Normal file
@@ -0,0 +1,62 @@
|
||||
/* ScummVM - Graphic Adventure Engine
|
||||
*
|
||||
* ScummVM is the legal property of its developers, whose names
|
||||
* are too numerous to list here. Please refer to the COPYRIGHT
|
||||
* file distributed with this source distribution.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
*/
|
||||
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||||
#include "ultima/shared/std/string.h"
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#include "ultima/nuvie/core/nuvie_defs.h"
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#include "ultima/nuvie/screen/screen.h"
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#include "ultima/nuvie/fonts/conv_font.h"
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namespace Ultima {
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namespace Nuvie {
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ConvFont::ConvFont() : data_offset(0), f_data(nullptr), f_w_data(nullptr) {
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}
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ConvFont::~ConvFont() {
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}
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bool ConvFont::init(unsigned char *data, uint8 *width_data, uint16 num_c, uint16 char_offset) {
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assert(data && width_data);
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data_offset = char_offset;
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num_chars = num_c;
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f_data = data;
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f_w_data = width_data;
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return true;
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}
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uint16 ConvFont::getCharWidth(uint8 c) {
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return f_w_data[c + data_offset];
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}
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uint16 ConvFont::drawChar(Screen *screen, uint8 char_num, uint16 x, uint16 y,
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uint8 color) {
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unsigned char *buf = (unsigned char *)f_data + (data_offset * 64) + (char_num % 16) * 8 + (char_num / 16) * 128 * 8;
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screen->blit(x, y, buf, 8, 8, 8, 128, true, nullptr);
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return getCharWidth(char_num);
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}
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} // End of namespace Nuvie
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} // End of namespace Ultima
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55
engines/ultima/nuvie/fonts/conv_font.h
Normal file
55
engines/ultima/nuvie/fonts/conv_font.h
Normal file
@@ -0,0 +1,55 @@
|
||||
/* ScummVM - Graphic Adventure Engine
|
||||
*
|
||||
* ScummVM is the legal property of its developers, whose names
|
||||
* are too numerous to list here. Please refer to the COPYRIGHT
|
||||
* file distributed with this source distribution.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
*/
|
||||
|
||||
#ifndef NUVIE_FONTS_CONV_FONT_H
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#define NUVIE_FONTS_CONV_FONT_H
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#include "ultima/nuvie/fonts/font.h"
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namespace Ultima {
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||||
namespace Nuvie {
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||||
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class Configuration;
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||||
class Screen;
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||||
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class ConvFont : public Font {
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unsigned char *f_data;
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uint8 *f_w_data;
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uint16 data_offset;
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public:
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||||
|
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ConvFont();
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~ConvFont() override;
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||||
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||||
bool init(unsigned char *data, uint8 *width_data, uint16 num_chars, uint16 char_offset);
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||||
|
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uint16 getCharWidth(uint8 c) override;
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||||
uint16 getCharHeight() override {
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||||
return 0;
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||||
}
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||||
uint16 drawChar(Screen *screen, uint8 char_num, uint16 x, uint16 y,
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uint8 color) override;
|
||||
};
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||||
|
||||
} // End of namespace Nuvie
|
||||
} // End of namespace Ultima
|
||||
|
||||
#endif
|
||||
97
engines/ultima/nuvie/fonts/font.cpp
Normal file
97
engines/ultima/nuvie/fonts/font.cpp
Normal file
@@ -0,0 +1,97 @@
|
||||
/* ScummVM - Graphic Adventure Engine
|
||||
*
|
||||
* ScummVM is the legal property of its developers, whose names
|
||||
* are too numerous to list here. Please refer to the COPYRIGHT
|
||||
* file distributed with this source distribution.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
*/
|
||||
|
||||
#include "ultima/nuvie/core/nuvie_defs.h"
|
||||
#include "ultima/nuvie/conf/configuration.h"
|
||||
#include "ultima/nuvie/screen/screen.h"
|
||||
#include "ultima/nuvie/files/u6_lzw.h"
|
||||
#include "ultima/nuvie/files/u6_shape.h"
|
||||
#include "ultima/nuvie/fonts/font.h"
|
||||
#include "ultima/nuvie/core/game.h"
|
||||
|
||||
namespace Ultima {
|
||||
namespace Nuvie {
|
||||
|
||||
Font::Font() : num_chars(0), offset(0), default_color(FONT_COLOR_U6_NORMAL),
|
||||
default_highlight_color(FONT_COLOR_U6_HIGHLIGHT) {
|
||||
}
|
||||
|
||||
Font::~Font() {
|
||||
|
||||
}
|
||||
|
||||
uint16 Font::drawString(Screen *screen, const char *str, uint16 x, uint16 y) {
|
||||
return drawString(screen, str, strlen(str), x, y, default_color, default_highlight_color);
|
||||
}
|
||||
|
||||
uint16 Font::drawString(Screen *screen, const char *str, uint16 x, uint16 y, uint8 color, uint8 highlight_color) {
|
||||
return drawString(screen, str, strlen(str), x, y, color, highlight_color);
|
||||
}
|
||||
|
||||
uint16 Font::drawString(Screen *screen, const char *str, uint16 string_len, uint16 x, uint16 y, uint8 color, uint8 highlight_color) {
|
||||
uint16 i;
|
||||
bool highlight = false;
|
||||
uint16 font_len = 0;
|
||||
|
||||
for (i = 0; i < string_len; i++) {
|
||||
if (str[i] == '@')
|
||||
highlight = true;
|
||||
else {
|
||||
if (!Common::isAlpha(str[i]))
|
||||
highlight = false;
|
||||
font_len += drawChar(screen, get_char_num(str[i]), x + font_len, y,
|
||||
highlight ? highlight_color : color);
|
||||
}
|
||||
}
|
||||
highlight = false;
|
||||
return font_len;
|
||||
}
|
||||
|
||||
uint8 Font::get_char_num(uint8 c) {
|
||||
if (c >= offset && c < offset + num_chars)
|
||||
c -= offset;
|
||||
else
|
||||
c = 0;
|
||||
|
||||
return c;
|
||||
}
|
||||
|
||||
uint16 Font::getStringWidth(const char *str) {
|
||||
return getStringWidth(str, strlen(str));
|
||||
}
|
||||
|
||||
uint16 Font::getStringWidth(const char *str, uint16 string_len) {
|
||||
uint16 i;
|
||||
uint16 w = 0;
|
||||
|
||||
for (i = 0; i < string_len; i++) {
|
||||
w += getCharWidth(str[i]);
|
||||
}
|
||||
|
||||
return w;
|
||||
}
|
||||
|
||||
uint16 Font::drawChar(Screen *screen, uint8 char_num, uint16 x, uint16 y) {
|
||||
return drawChar(screen, char_num, x, y, default_color);
|
||||
}
|
||||
|
||||
} // End of namespace Nuvie
|
||||
} // End of namespace Ultima
|
||||
95
engines/ultima/nuvie/fonts/font.h
Normal file
95
engines/ultima/nuvie/fonts/font.h
Normal file
@@ -0,0 +1,95 @@
|
||||
/* ScummVM - Graphic Adventure Engine
|
||||
*
|
||||
* ScummVM is the legal property of its developers, whose names
|
||||
* are too numerous to list here. Please refer to the COPYRIGHT
|
||||
* file distributed with this source distribution.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
*/
|
||||
|
||||
#ifndef NUVIE_FONTS_FONT_H
|
||||
#define NUVIE_FONTS_FONT_H
|
||||
|
||||
namespace Ultima {
|
||||
namespace Nuvie {
|
||||
|
||||
#define FONT_COLOR_U6_NORMAL 0x48
|
||||
#define FONT_COLOR_U6_HIGHLIGHT 0x0c
|
||||
#define FONT_COLOR_WOU_NORMAL 0
|
||||
#define FONT_COLOR_WOU_CONVERSE_INPUT 1
|
||||
|
||||
#define FONT_COLOR_WOU_HIGHLIGHT 4
|
||||
|
||||
#define FONT_UP_ARROW_CHAR 19
|
||||
#define FONT_DOWN_ARROW_CHAR 20
|
||||
|
||||
class Configuration;
|
||||
class Screen;
|
||||
class U6Shape;
|
||||
|
||||
class Font {
|
||||
protected:
|
||||
uint16 num_chars;
|
||||
uint16 offset;
|
||||
uint8 default_color, default_highlight_color;
|
||||
|
||||
private:
|
||||
|
||||
|
||||
public:
|
||||
|
||||
Font();
|
||||
virtual ~Font();
|
||||
uint8 getDefaultColor() {
|
||||
return default_color;
|
||||
}
|
||||
void setDefaultColor(uint8 color) {
|
||||
default_color = color;
|
||||
}
|
||||
void setDefaultHighlightColor(uint8 color) {
|
||||
default_highlight_color = color;
|
||||
}
|
||||
|
||||
// bool drawString(Screen *screen, Std::string str, uint16 x, uint16 y);
|
||||
uint16 drawString(Screen *screen, const char *str, uint16 x, uint16 y);
|
||||
uint16 drawString(Screen *screen, const char *str, uint16 x, uint16 y, uint8 color, uint8 highlight_color);
|
||||
uint16 drawString(Screen *screen, const char *str, uint16 string_len, uint16 x, uint16 y, uint8 color, uint8 highlight_color);
|
||||
|
||||
uint16 drawChar(Screen *screen, uint8 char_num, uint16 x, uint16 y);
|
||||
virtual uint16 drawChar(Screen *screen, uint8 char_num, uint16 x, uint16 y,
|
||||
uint8 color) = 0;
|
||||
|
||||
uint16 drawStringToShape(U6Shape *shp, const char *str, uint16 x, uint16 y, uint8 color);
|
||||
uint8 drawCharToShape(U6Shape *shp, uint8 char_num, uint16 x, uint16 y, uint8 color);
|
||||
|
||||
virtual uint16 getCharWidth(uint8 c) = 0;
|
||||
virtual uint16 getCharHeight() = 0;
|
||||
uint16 getStringWidth(const char *str);
|
||||
virtual uint16 getStringWidth(const char *str, uint16 string_len);
|
||||
|
||||
void setOffset(uint16 off) {
|
||||
offset = off;
|
||||
}
|
||||
|
||||
protected:
|
||||
|
||||
uint8 get_char_num(uint8 c);
|
||||
|
||||
};
|
||||
|
||||
} // End of namespace Nuvie
|
||||
} // End of namespace Ultima
|
||||
|
||||
#endif
|
||||
198
engines/ultima/nuvie/fonts/font_manager.cpp
Normal file
198
engines/ultima/nuvie/fonts/font_manager.cpp
Normal file
@@ -0,0 +1,198 @@
|
||||
/* ScummVM - Graphic Adventure Engine
|
||||
*
|
||||
* ScummVM is the legal property of its developers, whose names
|
||||
* are too numerous to list here. Please refer to the COPYRIGHT
|
||||
* file distributed with this source distribution.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
*/
|
||||
|
||||
#include "ultima/nuvie/core/nuvie_defs.h"
|
||||
#include "ultima/nuvie/conf/configuration.h"
|
||||
#include "ultima/nuvie/gui/gui.h"
|
||||
#include "ultima/nuvie/files/nuvie_io_file.h"
|
||||
#include "ultima/nuvie/files/u6_lib_n.h"
|
||||
#include "ultima/nuvie/files/nuvie_bmp_file.h"
|
||||
#include "ultima/nuvie/fonts/font_manager.h"
|
||||
#include "ultima/nuvie/fonts/font.h"
|
||||
#include "ultima/nuvie/fonts/conv_font.h"
|
||||
#include "ultima/nuvie/fonts/u6_font.h"
|
||||
#include "ultima/nuvie/fonts/wou_font.h"
|
||||
#include "ultima/nuvie/misc/u6_misc.h"
|
||||
|
||||
namespace Ultima {
|
||||
namespace Nuvie {
|
||||
|
||||
FontManager::FontManager(const Configuration *cfg) : config(cfg), num_fonts(0),
|
||||
conv_font(nullptr), conv_garg_font(nullptr), conv_font_data(nullptr),
|
||||
conv_font_widths(nullptr) {
|
||||
}
|
||||
|
||||
FontManager::~FontManager() {
|
||||
for (auto *font : fonts) {
|
||||
delete font;
|
||||
}
|
||||
if (conv_font) {
|
||||
delete conv_font;
|
||||
}
|
||||
if (conv_garg_font) {
|
||||
delete conv_garg_font;
|
||||
}
|
||||
if (conv_font_data) {
|
||||
free(conv_font_data);
|
||||
}
|
||||
if (conv_font_widths) {
|
||||
free(conv_font_widths);
|
||||
}
|
||||
}
|
||||
|
||||
bool FontManager::init(nuvie_game_t game_type) {
|
||||
initConvFonts(game_type);
|
||||
|
||||
if (game_type == NUVIE_GAME_U6)
|
||||
return initU6();
|
||||
|
||||
return initWOUSystemFont();
|
||||
}
|
||||
|
||||
bool FontManager::initU6() {
|
||||
U6Font *font;
|
||||
unsigned char *font_data;
|
||||
Common::Path filename;
|
||||
NuvieIOFileRead u6_ch;
|
||||
|
||||
config_get_path(config, "u6.ch", filename);
|
||||
|
||||
if (u6_ch.open(filename) == false)
|
||||
return false;
|
||||
|
||||
font_data = u6_ch.readAll();
|
||||
if (font_data == nullptr || u6_ch.get_size() < 256 * 8)
|
||||
return false;
|
||||
|
||||
// english font
|
||||
font = new U6Font();
|
||||
font->init(font_data, 128, 0);
|
||||
fonts.push_back(font);
|
||||
num_fonts++;
|
||||
|
||||
// runic & gargoyle font
|
||||
font = new U6Font();
|
||||
font->init(&font_data[128 * 8], 128, 0);
|
||||
fonts.push_back(font);
|
||||
num_fonts++;
|
||||
|
||||
free(font_data);
|
||||
return true;
|
||||
}
|
||||
|
||||
bool FontManager::initWOU(Std::string filename) {
|
||||
WOUFont *font;
|
||||
Common::Path path;
|
||||
U6Lib_n lib_file;
|
||||
|
||||
config_get_path(config, filename, path);
|
||||
|
||||
lib_file.open(path, 4, NUVIE_GAME_MD); //can be either SE or MD just as long as it isn't set to U6 type.
|
||||
|
||||
font = new WOUFont();
|
||||
unsigned char *buf = lib_file.get_item(0);
|
||||
font->initWithBuffer(buf, lib_file.get_item_size(0)); //buf will be freed by ~Font()
|
||||
fonts.push_back(font);
|
||||
num_fonts++;
|
||||
/*
|
||||
font = new Font();
|
||||
font->init(path.c_str());
|
||||
fonts.push_back(font);
|
||||
num_fonts++;
|
||||
*/
|
||||
return true;
|
||||
}
|
||||
|
||||
bool FontManager::initWOUSystemFont() {
|
||||
U6Font *font;
|
||||
Common::Path path;
|
||||
U6Lib_n lib_file;
|
||||
|
||||
config_get_path(config, "system.lzc", path);
|
||||
|
||||
lib_file.open(path, 4, NUVIE_GAME_MD);
|
||||
|
||||
font = new U6Font();
|
||||
unsigned char *buf = lib_file.get_item(3);
|
||||
font->init(buf, 128, 0);
|
||||
font->setDefaultColor(FONT_COLOR_WOU_NORMAL);
|
||||
font->setDefaultHighlightColor(FONT_COLOR_WOU_HIGHLIGHT);
|
||||
free(buf);
|
||||
fonts.push_back(font);
|
||||
num_fonts++;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool FontManager::initConvFonts(nuvie_game_t game_type) {
|
||||
char filename[7]; // u6.bmp\0 or u6.dat\0
|
||||
Common::Path datadir = GUI::get_gui()->get_data_dir();
|
||||
Common::Path path;
|
||||
|
||||
build_path(datadir, "images", path);
|
||||
datadir = path;
|
||||
build_path(datadir, "gumps", path);
|
||||
datadir = path;
|
||||
build_path(datadir, "fonts", path);
|
||||
datadir = path;
|
||||
|
||||
Common::Path imagefile;
|
||||
Common::sprintf_s(filename, "%s.bmp", get_game_tag(Game::get_game()->get_game_type()));
|
||||
|
||||
build_path(datadir, filename, imagefile);
|
||||
|
||||
NuvieBmpFile bmp;
|
||||
|
||||
bmp.load(imagefile);
|
||||
|
||||
conv_font_data = bmp.getRawIndexedDataCopy();
|
||||
|
||||
Common::Path widthfile;
|
||||
Common::sprintf_s(filename, "%s.dat", get_game_tag(Game::get_game()->get_game_type()));
|
||||
|
||||
build_path(datadir, filename, widthfile);
|
||||
|
||||
NuvieIOFileRead datfile;
|
||||
datfile.open(widthfile);
|
||||
uint32 bytes_read;
|
||||
conv_font_widths = datfile.readBuf(256, &bytes_read);
|
||||
datfile.close();
|
||||
|
||||
conv_font = new ConvFont();
|
||||
((ConvFont *)conv_font)->init(conv_font_data, conv_font_widths, 256, 0);
|
||||
|
||||
if (game_type == NUVIE_GAME_U6) {
|
||||
conv_garg_font = new ConvFont();
|
||||
((ConvFont *)conv_garg_font)->init(conv_font_data, conv_font_widths, 256, 128);
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
Font *FontManager::get_font(uint16 font_number) {
|
||||
if (num_fonts > 0 && font_number < num_fonts)
|
||||
return fonts[font_number]; //fonts.at(font_number);
|
||||
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
} // End of namespace Nuvie
|
||||
} // End of namespace Ultima
|
||||
72
engines/ultima/nuvie/fonts/font_manager.h
Normal file
72
engines/ultima/nuvie/fonts/font_manager.h
Normal file
@@ -0,0 +1,72 @@
|
||||
/* ScummVM - Graphic Adventure Engine
|
||||
*
|
||||
* ScummVM is the legal property of its developers, whose names
|
||||
* are too numerous to list here. Please refer to the COPYRIGHT
|
||||
* file distributed with this source distribution.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
*/
|
||||
|
||||
#ifndef NUVIE_FONTS_FONT_MANAGER_H
|
||||
#define NUVIE_FONTS_FONT_MANAGER_H
|
||||
|
||||
#include "ultima/shared/std/string.h"
|
||||
|
||||
namespace Ultima {
|
||||
namespace Nuvie {
|
||||
|
||||
class Configuration;
|
||||
class Font;
|
||||
|
||||
#define NUVIE_FONT_NORMAL 0
|
||||
#define NUVIE_FONT_GARG 1
|
||||
|
||||
class FontManager {
|
||||
const Configuration *config;
|
||||
|
||||
Std::vector<Font *> fonts;
|
||||
uint16 num_fonts;
|
||||
Font *conv_font;
|
||||
Font *conv_garg_font;
|
||||
unsigned char *conv_font_data;
|
||||
uint8 *conv_font_widths;
|
||||
public:
|
||||
|
||||
FontManager(const Configuration *cfg);
|
||||
~FontManager();
|
||||
|
||||
bool init(nuvie_game_t game_type);
|
||||
|
||||
|
||||
Font *get_font(uint16 font_number);
|
||||
Font *get_conv_font() {
|
||||
return conv_font;
|
||||
}
|
||||
Font *get_conv_garg_font() {
|
||||
return conv_garg_font;
|
||||
}
|
||||
|
||||
protected:
|
||||
|
||||
bool initU6();
|
||||
bool initWOU(Std::string filename);
|
||||
bool initWOUSystemFont();
|
||||
bool initConvFonts(nuvie_game_t game_type);
|
||||
};
|
||||
|
||||
} // End of namespace Nuvie
|
||||
} // End of namespace Ultima
|
||||
|
||||
#endif
|
||||
80
engines/ultima/nuvie/fonts/u6_font.cpp
Normal file
80
engines/ultima/nuvie/fonts/u6_font.cpp
Normal file
@@ -0,0 +1,80 @@
|
||||
/* ScummVM - Graphic Adventure Engine
|
||||
*
|
||||
* ScummVM is the legal property of its developers, whose names
|
||||
* are too numerous to list here. Please refer to the COPYRIGHT
|
||||
* file distributed with this source distribution.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
*/
|
||||
|
||||
#include "ultima/nuvie/core/nuvie_defs.h"
|
||||
#include "ultima/nuvie/conf/configuration.h"
|
||||
#include "ultima/nuvie/screen/screen.h"
|
||||
#include "ultima/nuvie/fonts/u6_font.h"
|
||||
|
||||
namespace Ultima {
|
||||
namespace Nuvie {
|
||||
|
||||
U6Font::U6Font() : font_data(nullptr) {
|
||||
}
|
||||
|
||||
U6Font::~U6Font() {
|
||||
if (font_data != nullptr)
|
||||
free(font_data);
|
||||
}
|
||||
|
||||
bool U6Font::init(unsigned char *data, uint16 num_c, uint16 char_offset) {
|
||||
offset = char_offset;
|
||||
num_chars = num_c;
|
||||
|
||||
font_data = (unsigned char *)malloc(num_chars * 8);
|
||||
memcpy(font_data, data, num_chars * 8);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
uint16 U6Font::drawChar(Screen *screen, uint8 char_num, uint16 x, uint16 y,
|
||||
uint8 color) {
|
||||
unsigned char buf[64];
|
||||
unsigned char *pixels;
|
||||
uint16 i, j;
|
||||
unsigned char *font;
|
||||
uint16 pitch;
|
||||
|
||||
memset(buf, 0xff, 64);
|
||||
|
||||
//pixels = (unsigned char *)screen->get_pixels();
|
||||
pixels = buf;
|
||||
pitch = 8;//screen->get_pitch();
|
||||
|
||||
font = &font_data[char_num * 8];
|
||||
|
||||
//pixels += y * pitch + x;
|
||||
|
||||
for (i = 0; i < 8; i++) {
|
||||
for (j = 8; j > 0; j--) {
|
||||
if (font[i] & (1 << (j - 1)))
|
||||
pixels[8 - j] = color; // 0th palette entry should be black
|
||||
}
|
||||
|
||||
pixels += pitch;
|
||||
}
|
||||
|
||||
screen->blit(x, y, buf, 8, 8, 8, 8, true, nullptr);
|
||||
return 8;
|
||||
}
|
||||
|
||||
} // End of namespace Nuvie
|
||||
} // End of namespace Ultima
|
||||
62
engines/ultima/nuvie/fonts/u6_font.h
Normal file
62
engines/ultima/nuvie/fonts/u6_font.h
Normal file
@@ -0,0 +1,62 @@
|
||||
/* ScummVM - Graphic Adventure Engine
|
||||
*
|
||||
* ScummVM is the legal property of its developers, whose names
|
||||
* are too numerous to list here. Please refer to the COPYRIGHT
|
||||
* file distributed with this source distribution.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
*/
|
||||
|
||||
#ifndef NUVIE_FONTS_U6_FONT_H
|
||||
#define NUVIE_FONTS_U6_FONT_H
|
||||
|
||||
#define FONT_COLOR_U6_NORMAL 0x48
|
||||
#define FONT_COLOR_U6_HIGHLIGHT 0x0c
|
||||
|
||||
#include "ultima/nuvie/fonts/font.h"
|
||||
|
||||
namespace Ultima {
|
||||
namespace Nuvie {
|
||||
|
||||
class Configuration;
|
||||
class Screen;
|
||||
|
||||
class U6Font : public Font {
|
||||
private:
|
||||
unsigned char *font_data;
|
||||
|
||||
public:
|
||||
|
||||
U6Font();
|
||||
~U6Font() override;
|
||||
|
||||
bool init(unsigned char *data, uint16 num_chars, uint16 char_offset);
|
||||
|
||||
uint16 getCharWidth(uint8 c) override {
|
||||
return 8;
|
||||
}
|
||||
uint16 getCharHeight() override {
|
||||
return 8;
|
||||
}
|
||||
uint16 drawChar(Screen *screen, uint8 char_num, uint16 x, uint16 y,
|
||||
uint8 color) override;
|
||||
protected:
|
||||
|
||||
};
|
||||
|
||||
} // End of namespace Nuvie
|
||||
} // End of namespace Ultima
|
||||
|
||||
#endif
|
||||
171
engines/ultima/nuvie/fonts/wou_font.cpp
Normal file
171
engines/ultima/nuvie/fonts/wou_font.cpp
Normal file
@@ -0,0 +1,171 @@
|
||||
/* ScummVM - Graphic Adventure Engine
|
||||
*
|
||||
* ScummVM is the legal property of its developers, whose names
|
||||
* are too numerous to list here. Please refer to the COPYRIGHT
|
||||
* file distributed with this source distribution.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
*/
|
||||
|
||||
#include "ultima/nuvie/core/nuvie_defs.h"
|
||||
#include "ultima/nuvie/conf/configuration.h"
|
||||
#include "ultima/nuvie/screen/screen.h"
|
||||
#include "ultima/nuvie/files/u6_lzw.h"
|
||||
#include "ultima/nuvie/files/u6_shape.h"
|
||||
#include "ultima/nuvie/fonts/wou_font.h"
|
||||
#include "ultima/nuvie/core/game.h"
|
||||
|
||||
namespace Ultima {
|
||||
namespace Nuvie {
|
||||
|
||||
WOUFont::WOUFont() : font_data(nullptr), char_buf(nullptr), height(0),
|
||||
pixel_char(0) {
|
||||
}
|
||||
|
||||
WOUFont::~WOUFont() {
|
||||
if (font_data != nullptr)
|
||||
free(font_data);
|
||||
|
||||
if (char_buf != nullptr)
|
||||
free(char_buf);
|
||||
}
|
||||
|
||||
bool WOUFont::init(const Common::Path &filename) {
|
||||
|
||||
U6Lzw lzw;
|
||||
uint32 decomp_size;
|
||||
font_data = lzw.decompress_file(filename, decomp_size);
|
||||
|
||||
height = font_data[0];
|
||||
pixel_char = font_data[2];
|
||||
|
||||
num_chars = 256;
|
||||
if (Game::get_game()->get_game_type() != NUVIE_GAME_U6) {
|
||||
default_color = FONT_COLOR_WOU_NORMAL;
|
||||
default_highlight_color = FONT_COLOR_WOU_HIGHLIGHT;
|
||||
}
|
||||
return initCharBuf();
|
||||
}
|
||||
|
||||
bool WOUFont::initWithBuffer(unsigned char *buffer, uint32 buffer_len) {
|
||||
font_data = buffer;
|
||||
|
||||
height = font_data[0];
|
||||
pixel_char = font_data[2];
|
||||
|
||||
num_chars = 256;
|
||||
if (Game::get_game()->get_game_type() != NUVIE_GAME_U6) {
|
||||
default_color = FONT_COLOR_WOU_NORMAL;
|
||||
default_highlight_color = FONT_COLOR_WOU_HIGHLIGHT;
|
||||
}
|
||||
|
||||
return initCharBuf();
|
||||
}
|
||||
|
||||
bool WOUFont::initCharBuf() {
|
||||
uint8 max_width = 0;
|
||||
for (uint16 i = 0; i < num_chars; i++) {
|
||||
uint8 width = font_data[0x4 + i];
|
||||
if (width > max_width) {
|
||||
max_width = width;
|
||||
}
|
||||
}
|
||||
char_buf = (unsigned char *)malloc(max_width * height);
|
||||
if (char_buf == nullptr)
|
||||
return false;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
uint16 WOUFont::getCharWidth(uint8 c) {
|
||||
if (font_data == nullptr)
|
||||
return 0;
|
||||
|
||||
return font_data[0x4 + get_char_num(c)];
|
||||
}
|
||||
|
||||
|
||||
uint16 WOUFont::drawChar(Screen *screen, uint8 char_num, uint16 x, uint16 y,
|
||||
uint8 color) {
|
||||
unsigned char *pixels;
|
||||
uint16 width;
|
||||
|
||||
if (font_data == nullptr)
|
||||
return false;
|
||||
|
||||
pixels = font_data + font_data[0x204 + char_num] * 256 + font_data[0x104 + char_num];
|
||||
width = font_data[0x4 + char_num];
|
||||
|
||||
memset(char_buf, 0xff, width * height);
|
||||
|
||||
//pixels += y * pitch + x;
|
||||
for (uint8 i = 0; i < (width * height); i++) {
|
||||
if (pixels[i] == pixel_char)
|
||||
char_buf[i] = color;
|
||||
}
|
||||
|
||||
screen->blit(x, y, char_buf, 8, width, height, width, true, nullptr);
|
||||
return width;
|
||||
}
|
||||
|
||||
uint16 WOUFont::drawStringToShape(U6Shape *shp, const char *str, uint16 x, uint16 y, uint8 color) {
|
||||
uint16 i;
|
||||
uint16 string_len = strlen(str);
|
||||
|
||||
if (font_data == nullptr)
|
||||
return x;
|
||||
|
||||
for (i = 0; i < string_len; i++) {
|
||||
x += drawCharToShape(shp, get_char_num(str[i]), x, y, color);
|
||||
}
|
||||
|
||||
return x;
|
||||
}
|
||||
|
||||
uint8 WOUFont::drawCharToShape(U6Shape *shp, uint8 char_num, uint16 x, uint16 y,
|
||||
uint8 color) {
|
||||
unsigned char *pixels;
|
||||
uint16 i, j;
|
||||
unsigned char *font;
|
||||
uint16 pitch;
|
||||
uint16 dst_w, dst_h;
|
||||
|
||||
pixels = shp->get_data();
|
||||
shp->get_size(&dst_w, &dst_h);
|
||||
pitch = dst_w;
|
||||
|
||||
pixels += y * pitch + x;
|
||||
|
||||
uint16 width;
|
||||
|
||||
font = font_data + font_data[0x204 + char_num] * 256 + font_data[0x104 + char_num];
|
||||
width = font_data[0x4 + char_num];
|
||||
|
||||
for (i = 0; i < height; i++) {
|
||||
for (j = 0; j < width; j++) {
|
||||
if (font[j] == pixel_char) {
|
||||
pixels[j] = color;
|
||||
}
|
||||
}
|
||||
|
||||
font += width;
|
||||
pixels += pitch;
|
||||
}
|
||||
|
||||
return width;
|
||||
}
|
||||
|
||||
} // End of namespace Nuvie
|
||||
} // End of namespace Ultima
|
||||
67
engines/ultima/nuvie/fonts/wou_font.h
Normal file
67
engines/ultima/nuvie/fonts/wou_font.h
Normal file
@@ -0,0 +1,67 @@
|
||||
/* ScummVM - Graphic Adventure Engine
|
||||
*
|
||||
* ScummVM is the legal property of its developers, whose names
|
||||
* are too numerous to list here. Please refer to the COPYRIGHT
|
||||
* file distributed with this source distribution.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
*/
|
||||
|
||||
#ifndef NUVIE_FONTS_WOU_FONT_H
|
||||
#define NUVIE_FONTS_WOU_FONT_H
|
||||
|
||||
#include "ultima/nuvie/fonts/font.h"
|
||||
|
||||
namespace Ultima {
|
||||
namespace Nuvie {
|
||||
|
||||
class Configuration;
|
||||
class Screen;
|
||||
class U6Shape;
|
||||
|
||||
class WOUFont : public Font {
|
||||
private:
|
||||
unsigned char *font_data;
|
||||
unsigned char *char_buf;
|
||||
uint16 height;
|
||||
uint8 pixel_char;
|
||||
|
||||
public:
|
||||
|
||||
WOUFont();
|
||||
~WOUFont() override;
|
||||
|
||||
bool init(const Common::Path &filename);
|
||||
bool initWithBuffer(unsigned char *buffer, uint32 buffer_len);
|
||||
|
||||
|
||||
uint16 drawChar(Screen *screen, uint8 char_num, uint16 x, uint16 y,
|
||||
uint8 color) override;
|
||||
|
||||
uint16 drawStringToShape(U6Shape *shp, const char *str, uint16 x, uint16 y, uint8 color);
|
||||
uint8 drawCharToShape(U6Shape *shp, uint8 char_num, uint16 x, uint16 y, uint8 color);
|
||||
|
||||
uint16 getCharWidth(uint8 c) override;
|
||||
uint16 getCharHeight() override {
|
||||
return height;
|
||||
}
|
||||
private:
|
||||
bool initCharBuf();
|
||||
};
|
||||
|
||||
} // End of namespace Nuvie
|
||||
} // End of namespace Ultima
|
||||
|
||||
#endif
|
||||
Reference in New Issue
Block a user