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179
engines/ultima/nuvie/core/look.cpp
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179
engines/ultima/nuvie/core/look.cpp
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#include "ultima/nuvie/core/nuvie_defs.h"
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#include "ultima/nuvie/conf/configuration.h"
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#include "ultima/nuvie/files/nuvie_io_file.h"
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#include "ultima/nuvie/misc/u6_misc.h"
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#include "ultima/nuvie/files/u6_lib_n.h"
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#include "ultima/nuvie/files/u6_lzw.h"
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#include "ultima/nuvie/core/look.h"
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namespace Ultima {
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namespace Nuvie {
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Look::Look(const Configuration *cfg)
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: look_data(nullptr), desc_buf(nullptr), config(cfg), max_len(0) {
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look_tbl[2047] = nullptr;
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}
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Look::~Look() {
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free(look_data);
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free(desc_buf);
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}
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bool Look::init() {
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Common::Path filename;
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U6Lzw lzw;
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uint32 decomp_size;
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unsigned char *ptr;
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const char *s;
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uint16 i, j;
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unsigned int len;
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int game_type;
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NuvieIOFileRead look_file;
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config->value("config/GameType", game_type);
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switch (game_type) {
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case NUVIE_GAME_U6 :
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config_get_path(config, "look.lzd", filename);
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look_data = lzw.decompress_file(filename, decomp_size);
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if (look_data == nullptr)
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return false;
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break;
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case NUVIE_GAME_MD :
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case NUVIE_GAME_SE :
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U6Lib_n lib_file;
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config_get_path(config, "look.lzc", filename);
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if (lib_file.open(filename, 4, game_type) == false)
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return false;
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look_data = lib_file.get_item(0);
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break;
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}
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ptr = look_data;
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// i: current string pos, j: last string pos
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for (i = 0, j = 0; i < 2048;) {
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// get number of string
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i = ptr[0] + (ptr[1] << 8);
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if (i >= 2048)
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break;
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// store pointer to look_data buffer
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look_tbl[i] = s = reinterpret_cast<char *>(&ptr[2]);
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// update max_len
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len = strlen(s);
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if (max_len < len)
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max_len = len;
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ptr += len + 3;
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// fill all empty strings between current and last one
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for (; j <= i; j++)
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look_tbl[j] = s;
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}
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// fill remaining strings with "Nothing"
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for (i = j; i < 2048; i++) {
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look_tbl[i] = look_tbl[0]; // nothing
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}
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// allocate space for description buffer
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desc_buf = (char *)malloc(max_len + 1);
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if (desc_buf == nullptr)
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return false;
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return true;
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}
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const char *Look::get_description(uint16 tile_num, bool *plural) {
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const char *desc;
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char c;
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uint16 i, j;
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uint16 len;
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bool has_plural = false;
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if (tile_num >= 2048)
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return nullptr;
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desc = look_tbl[tile_num];
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len = strlen(desc);
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for (i = 0, j = 0; i < len;) {
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if (desc[i] == '\\' || desc[i] == '/') {
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has_plural = true;
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c = desc[i];
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for (i++; Common::isAlpha(desc[i]) && i < len; i++) {
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if ((*plural && c == '\\') || (!*plural && c == '/')) {
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desc_buf[j] = desc[i];
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j++;
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}
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}
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} else {
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desc_buf[j] = desc[i];
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i++;
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j++;
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}
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}
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desc_buf[j] = desc[i];
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*plural = has_plural; //we return if this string contained a plural form.
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return desc_buf;
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}
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bool Look::has_plural(uint16 tile_num) const {
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if (tile_num >= 2048)
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return false;
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const char *desc = look_tbl[tile_num];
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if (desc == nullptr)
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return false;
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for (; *desc != '\0'; desc++) {
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if (*desc == '\\')
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return true;
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}
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return false;
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}
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uint16 Look::get_max_len() const {
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return max_len;
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}
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void Look::print() {
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for (int i = 0; i < 2048; i++) {
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DEBUG(0, LEVEL_DEBUGGING, "%04d :: %s\n", i, look_tbl[i]);
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}
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return;
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}
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} // End of namespace Nuvie
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} // End of namespace Ultima
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