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engines/twine/script/script_move_v2.h
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engines/twine/script/script_move_v2.h
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef TWINE_SCRIPTMOVEV2_H
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#define TWINE_SCRIPTMOVEV2_H
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#include "twine/script/script_move.h"
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namespace TwinE {
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class TwinEEngine;
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class ScriptMoveV2 : public ScriptMove {
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public:
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static int32 mWAIT_NB_DIZIEME(TwinEEngine *engine, MoveScriptContext &ctx);
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static int32 mSPRITE(TwinEEngine *engine, MoveScriptContext &ctx);
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static int32 mWAIT_NB_SECOND_RND(TwinEEngine *engine, MoveScriptContext &ctx);
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static int32 mSAMPLE_ALWAYS(TwinEEngine *engine, MoveScriptContext &ctx);
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static int32 mSET_FRAME(TwinEEngine *engine, MoveScriptContext &ctx);
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static int32 mSET_FRAME_3DS(TwinEEngine *engine, MoveScriptContext &ctx);
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static int32 mSET_START_3DS(TwinEEngine *engine, MoveScriptContext &ctx);
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static int32 mSET_END_3DS(TwinEEngine *engine, MoveScriptContext &ctx);
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static int32 mSTART_ANIM_3DS(TwinEEngine *engine, MoveScriptContext &ctx);
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static int32 mSTOP_ANIM_3DS(TwinEEngine *engine, MoveScriptContext &ctx);
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static int32 mWAIT_ANIM_3DS(TwinEEngine *engine, MoveScriptContext &ctx);
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static int32 mWAIT_FRAME_3DS(TwinEEngine *engine, MoveScriptContext &ctx);
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static int32 mWAIT_NB_DIZIEME_RND(TwinEEngine *engine, MoveScriptContext &ctx);
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static int32 mOFFSET(TwinEEngine *engine, MoveScriptContext &ctx);
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static int32 mFREQUENCY(TwinEEngine *engine, MoveScriptContext &ctx);
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static int32 mVOLUME(TwinEEngine *engine, MoveScriptContext &ctx);
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ScriptMoveV2(TwinEEngine *engine);
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};
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} // namespace TwinE
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#endif
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