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engines/twine/parser/text.h
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58
engines/twine/parser/text.h
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef TWINE_PARSER_TEXT_H
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#define TWINE_PARSER_TEXT_H
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#include "common/array.h"
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#include "common/memstream.h"
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#include "common/stream.h"
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#include "twine/parser/parser.h"
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#include "twine/shared.h"
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namespace TwinE {
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class TextEntry {
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public:
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Common::String string; /**< The real string behind the text id */
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int index; /**< The index in the text index hqr file. This is also the index in the corresponding vox hqr file */
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TextId textIndex; /**< The text identifier */
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};
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class TextData {
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private:
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// 30 is the max for lba2, lba1 uses 28
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Common::Array<TextEntry> _texts[30];
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void add(TextBankId textBankId, const TextEntry &entry) {
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_texts[(int)textBankId].push_back(entry);
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}
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// custom texts that are not included in the original game
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void initCustomTexts(TextBankId textBankId);
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public:
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bool loadFromHQR(const char *name, TextBankId textBankId, int language, bool lba1, int entryCount);
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const TextEntry *getText(TextBankId textBankId, TextId textIndex) const;
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};
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} // End of namespace TwinE
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#endif
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