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engines/twine/parser/anim.h
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88
engines/twine/parser/anim.h
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef TWINE_PARSER_ANIM_H
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#define TWINE_PARSER_ANIM_H
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#include "common/array.h"
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#include "common/stream.h"
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#include "twine/parser/parser.h"
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#include "twine/shared.h"
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namespace TwinE {
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enum BoneType : uint16 {
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TYPE_ROTATE = 0,
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TYPE_TRANSLATE = 1,
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TYPE_ZOOM = 2,
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};
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struct BoneFrame { // T_GROUP_INFO
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BoneType type = BoneType::TYPE_ROTATE;
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int16 x = 0; // alpha
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int16 y = 0; // beta
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int16 z = 0; // gamma
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};
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using T_GROUP_INFO = BoneFrame; // (lba2)
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struct KeyFrame {
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uint16 length = 0;
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int16 x = 0;
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int16 y = 0;
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int16 z = 0;
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int16 animMasterRot = 0;
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int16 animStepAlpha = 0;
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int16 animStepBeta = 0;
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int16 animStepGamma = 0;
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Common::Array<BoneFrame> boneframes;
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};
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class AnimData : public Parser {
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private:
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Common::Array<KeyFrame> _keyframes;
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void loadBoneFrame(KeyFrame &keyframe, Common::SeekableReadStream &stream);
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void loadKeyFrames(Common::SeekableReadStream &stream);
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uint16 _numKeyframes;
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uint16 _numBoneframes;
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uint16 _loopFrame;
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protected:
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void reset() override;
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public:
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bool loadFromStream(Common::SeekableReadStream &stream, bool lba1) override;
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const KeyFrame *getKeyframe(uint index) const;
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const Common::Array<KeyFrame> &getKeyframes() const;
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uint getNbFramesAnim() const;
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uint16 getLoopFrame() const;
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uint16 getNumBoneframes() const;
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};
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inline uint AnimData::getNbFramesAnim() const {
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return getKeyframes().size();
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}
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} // End of namespace TwinE
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#endif
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