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engines/twine/holomap_v2.cpp
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56
engines/twine/holomap_v2.cpp
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#include "twine/holomap_v2.h"
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#include "twine/resources/hqr.h"
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#include "twine/resources/resources.h"
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namespace TwinE {
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bool HolomapV2::setHoloPos(int32 locationIdx) {
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return false;
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}
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bool HolomapV2::loadLocations() {
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// _locations[MAX_OBJECTIF + 67].FlagHolo = 1; // Desert Globe
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return HQR::getEntry((uint8 *)_locations, Resources::HQR_HOLOMAP_FILE, RESSHQR_ARROWBIN) != 0;
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}
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const char *HolomapV2::getLocationName(int index) const {
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if (index >= 0 && index < ARRAYSIZE(_locations)) {
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// TODO: return _locations[index].;
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}
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return "";
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}
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void HolomapV2::clrHoloPos(int32 locationIdx) {
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}
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void HolomapV2::holoTraj(int32 trajectoryIndex) {
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}
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void HolomapV2::initHoloDatas() {
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}
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void HolomapV2::holoMap() {
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}
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} // namespace TwinE
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