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engines/tot/decoder/TotFlicDecoder.cpp
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140
engines/tot/decoder/TotFlicDecoder.cpp
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#include "common/stream.h"
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#include "graphics/surface.h"
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#include "video/flic_decoder.h"
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#include "tot/decoder/TotFlicDecoder.h"
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namespace Tot {
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#define FLI_SETPAL 4
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#define FLI_SS2 7
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#define FLI_BLACK 13
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#define FLI_BRUN 15
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#define FLI_COPY 16
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#define PSTAMP 18
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#define FLC_FILE_HEADER 0x2420
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bool TotFlicDecoder::loadStream(Common::SeekableReadStream *stream) {
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close();
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/* uint32 frameSize = */ stream->readUint32LE();
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uint16 frameType = stream->readUint16LE();
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// Check FLC magic number
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if (frameType != FLC_FILE_HEADER) {
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warning("FlicDecoder::loadStream(): attempted to load non-FLC data (type = 0x%04X)", frameType);
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return false;
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}
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uint16 frameCount = stream->readUint16LE();
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uint16 width = stream->readUint16LE();
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uint16 height = stream->readUint16LE();
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uint16 colorDepth = stream->readUint16LE();
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if (colorDepth != 8) {
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warning("FlicDecoder::loadStream(): attempted to load an FLC with a palette of color depth %d. Only 8-bit color palettes are supported", colorDepth);
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return false;
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}
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addTrack(new TotVideoTrack(stream, frameCount, width, height));
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return true;
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}
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TotFlicDecoder::TotVideoTrack::TotVideoTrack(Common::SeekableReadStream *stream, uint16 frameCount, uint16 width, uint16 height) : Video::FlicDecoder::FlicVideoTrack(stream, frameCount, width, height, true) {
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FlicDecoder::FlicVideoTrack::readHeader();
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}
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TotFlicDecoder::TotVideoTrack::~TotVideoTrack() {
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}
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void TotFlicDecoder::TotVideoTrack::handleFrame() {
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uint16 chunkCount = _fileStream->readUint16LE();
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// Note: The overridden delay is a 16-bit integer (word), whereas the normal delay is a 32-bit integer (dword)
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// the frame delay is the FLIC "speed", in milliseconds.
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uint16 newFrameDelay = _fileStream->readUint16LE(); // "speed", in milliseconds
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if (newFrameDelay > 0)
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_frameDelay = newFrameDelay;
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_fileStream->readUint16LE(); // reserved, always 0
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uint16 newWidth = _fileStream->readUint16LE();
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uint16 newHeight = _fileStream->readUint16LE();
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if ((newWidth != 0) || (newHeight != 0)) {
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if (newWidth == 0)
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newWidth = _surface->w;
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if (newHeight == 0)
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newHeight = _surface->h;
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_surface->free();
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delete _surface;
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_surface = new Graphics::Surface();
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_surface->create(newWidth, newHeight, Graphics::PixelFormat::createFormatCLUT8());
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}
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// Read subchunks
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for (uint32 i = 0; i < chunkCount; ++i) {
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uint32 frameSize = _fileStream->readUint32LE();
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uint16 frameType = _fileStream->readUint16LE();
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uint8 *data;
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if (frameType == FLI_COPY) {
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// data seems to be in a different format for COPY chunks so we adjust for that
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data = new uint8[frameSize - 4];
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_fileStream->read(data, frameSize - 4);
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} else {
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data = new uint8[frameSize - 6];
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_fileStream->read(data, frameSize - 6);
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}
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switch (frameType) {
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case FLI_SETPAL:
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unpackPalette(data);
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_dirtyPalette = true;
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break;
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case FLI_SS2:
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decodeDeltaFLC(data);
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break;
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case FLI_BLACK:
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_surface->fillRect(Common::Rect(0, 0, getWidth(), getHeight()), 0);
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_dirtyRects.clear();
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_dirtyRects.push_back(Common::Rect(0, 0, getWidth(), getHeight()));
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break;
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case FLI_BRUN:
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decodeByteRun(data);
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break;
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case FLI_COPY:
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copyFrame(data);
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break;
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case PSTAMP:
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/* PSTAMP - skip for now */
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break;
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default:
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error("FlicDecoder::decodeNextFrame(): unknown subchunk type (type = 0x%02X)", frameType);
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break;
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}
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delete[] data;
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}
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}
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} // End of namespace Tot
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49
engines/tot/decoder/TotFlicDecoder.h
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49
engines/tot/decoder/TotFlicDecoder.h
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@@ -0,0 +1,49 @@
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef TOT_FLICDECODER_H
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#define TOT_FLICDECODER_H
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#include "video/flic_decoder.h"
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namespace Tot {
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class TotFlicDecoder : public Video::FlicDecoder {
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public:
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TotFlicDecoder() : Video::FlicDecoder() {}
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~TotFlicDecoder() {}
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bool loadStream(Common::SeekableReadStream *stream) override;
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private:
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class TotVideoTrack : public Video::FlicDecoder::FlicVideoTrack {
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public:
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TotVideoTrack(Common::SeekableReadStream *stream, uint16 frameCount, uint16 width, uint16 height);
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~TotVideoTrack() override;
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private:
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void handleFrame() override;
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};
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};
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} // End namespace Tot
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#endif
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