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engines/tot/debug.cpp
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132
engines/tot/debug.cpp
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#include "tot/debug.h"
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#include "tot/tot.h"
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#include "tot/util.h"
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namespace Tot {
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// Debug
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void drawMouseGrid(RoomFileRegister *screen) {
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for (int i = 0; i < 39; i++) {
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for (int j = 0; j < 27; j++) {
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int color = screen->mouseGrid[i][j];
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if (color == 0) continue;
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int startX = i * kXGridCount + 7;
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int startY = j * kYGridCount;
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for (int i2 = 0; i2 < kXGridCount; i2 += 2) {
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for (int j2 = 0; j2 < kYGridCount; j2++) {
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int absPixel = startY + j2;
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int offsetX = (absPixel % 2 == 0) ? 1 : 0;
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*(byte *)g_engine->_screen->getBasePtr(startX + i2 + offsetX, startY + j2) = 255 - color;
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}
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}
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}
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}
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g_engine->_screen->markAllDirty();
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}
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void drawScreenGrid(RoomFileRegister *screen) {
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for (int i = 0; i < 39; i++) {
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for (int j = 0; j < 27; j++) {
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int color = screen->walkAreasGrid[i][j];
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if (color == 0)
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continue;
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int startX = i * kXGridCount + 7;
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int startY = j * kYGridCount;
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for (int i2 = 0; i2 < kXGridCount; i2 += 2) {
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for (int j2 = 0; j2 < kYGridCount; j2++) {
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int absPixel = startY + j2;
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int offsetX = (absPixel % 2 == 0) ? 1 : 0;
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*(byte *)g_engine->_screen->getBasePtr(startX + i2 + offsetX, startY + j2) = 255 - color;
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}
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}
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}
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}
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g_engine->_screen->markAllDirty();
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}
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void drawPos(uint x, uint y, byte color) {
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if (x < 320 && x > 0 && y > 0 && y < 200)
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*(byte *)g_engine->_screen->getBasePtr(x, y) = color;
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g_engine->_screen->addDirtyRect(Common::Rect(x, y, x + 1, y + 1));
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g_engine->_screen->markAllDirty();
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}
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void drawLine(int x, int y, int x2, int y2, byte color) {
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g_engine->_screen->drawLine(x, y, x2, y2, color);
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}
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void printNiches() {
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debug("| | %03d | %03d | %03d | %03d |", 0, 1, 2, 3);
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debug("| 0 | %03d | %03d | %03d | %03d |", g_engine->_niche[0][0], g_engine->_niche[0][1], g_engine->_niche[0][2], g_engine->_niche[0][3]);
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debug("| 1 | %03d | %03d | %03d | %03d |", g_engine->_niche[1][0], g_engine->_niche[1][1], g_engine->_niche[1][2], g_engine->_niche[1][3]);
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debug("niche[0][niche[0][3]] = %d", g_engine->_niche[0][g_engine->_niche[0][3]]);
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debug("niche[1][niche[1][3]] = %d", g_engine->_niche[1][g_engine->_niche[1][3]]);
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}
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void drawX(int x, int y, byte color) {
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if (x > 0 && y > 0)
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*(byte *)g_engine->_screen->getBasePtr(x, y) = color;
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if (x - 1 > 0 && y - 1 > 0)
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*(byte *)g_engine->_screen->getBasePtr(x - 1, y - 1) = color;
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if (x - 1 > 0 && y + 1 < 140)
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*(byte *)g_engine->_screen->getBasePtr(x - 1, y + 1) = color;
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if (x + 1 < 320 && y + 1 < 140)
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*(byte *)g_engine->_screen->getBasePtr(x + 1, y + 1) = color;
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if (x + 1 < 320 && y - 1 > 0)
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*(byte *)g_engine->_screen->getBasePtr(x + 1, y - 1) = color;
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}
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void drawCharacterPosition() {
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drawX(g_engine->_characterPosX, g_engine->_characterPosY, 210);
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drawX(g_engine->_characterPosX + kCharacterCorrectionX, g_engine->_characterPosY + kCharacerCorrectionY, 218);
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}
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void drawRect(byte color, int x, int y, int x2, int y2) {
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rectangle(x, y, x2, y2, color);
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}
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void printPos(int x, int y, int screenPosX, int screenPosY, const char *label) {
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g_engine->_graphics->restoreBackgroundArea(screenPosX, screenPosY, screenPosX + 100, screenPosY + 10);
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g_engine->_graphics->euroText(Common::String::format("%s: %d, %d", label, x, y), screenPosX, screenPosY, Graphics::kTextAlignLeft);
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}
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void drawGrid() {
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int horizontal = 320 / kXGridCount;
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int vertical = 140 / kYGridCount;
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for (int i = 0; i < horizontal; i++) {
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int startX = i * kXGridCount;
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g_engine->_screen->drawLine(startX, 0, startX, 140, 200);
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}
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for (int j = 0; j < vertical; j++) {
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int startY = j * kYGridCount;
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g_engine->_screen->drawLine(0, startY, 320, startY, 200);
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}
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g_engine->_screen->addDirtyRect(Common::Rect(0, 0, 320, 140));
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}
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} // End of namespace Tot
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