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engines/toon/resource.h
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103
engines/toon/resource.h
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*
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* This file is dual-licensed.
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* In addition to the GPLv3 license mentioned above, MojoTouch has
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* exclusively licensed this code on March 23th, 2024, to be used in
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* closed-source products.
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* Therefore, any contributions (commits) to it will also be dual-licensed.
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*
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*/
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#ifndef TOON_RESOURCE_H
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#define TOON_RESOURCE_H
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#include "common/array.h"
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#include "common/str.h"
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#include "common/file.h"
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#include "common/stream.h"
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#define MAX_CACHE_SIZE (4 * 1024 * 1024)
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namespace Toon {
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class PakFile {
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public:
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PakFile();
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~PakFile();
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void open(Common::SeekableReadStream *rs, const Common::Path &packName);
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uint8 *getFileData(const Common::Path &fileName, uint32 *fileSize);
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Common::Path getPackName() { return _packName; }
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Common::SeekableReadStream *createReadStream(const Common::Path &fileName);
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void close();
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protected:
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struct File {
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char _name[13];
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int32 _offset;
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int32 _size;
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};
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Common::Path _packName;
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uint32 _numFiles;
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Common::Array<File> _files;
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};
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class ToonEngine;
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class CacheEntry {
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public:
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CacheEntry() : _age(0), _size(0), _data(0) {}
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~CacheEntry() {
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free(_data);
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}
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Common::Path _packName;
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Common::Path _fileName;
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uint32 _age;
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uint32 _size;
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uint8 *_data;
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};
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class Resources {
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public:
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Resources(ToonEngine *vm);
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~Resources();
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bool openPackage(const Common::Path &file);
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void closePackage(const Common::Path &fileName);
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Common::SeekableReadStream *openFile(const Common::Path &file);
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uint8 *getFileData(const Common::Path &fileName, uint32 *fileSize); // this memory must be copied to your own structures!
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void purgeFileData();
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protected:
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ToonEngine *_vm;
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Common::Array<uint8 *> _allocatedFileData;
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Common::Array<PakFile *> _pakFiles;
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uint32 _cacheSize;
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Common::Array<CacheEntry *> _resourceCache;
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void removePackageFromCache(const Common::Path &packName);
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bool getFromCache(const Common::Path &fileName, uint32 *fileSize, uint8 **fileData);
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void addToCache(const Common::Path &packName, const Common::Path &fileName, uint32 fileSize, uint8 *fileData);
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};
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} // End of namespace Toon
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#endif
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