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engines/toon/movie.h
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73
engines/toon/movie.h
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*
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* This file is dual-licensed.
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* In addition to the GPLv3 license mentioned above, MojoTouch has
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* exclusively licensed this code on March 23th, 2024, to be used in
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* closed-source products.
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* Therefore, any contributions (commits) to it will also be dual-licensed.
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*
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*/
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#ifndef TOON_MOVIE_H
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#define TOON_MOVIE_H
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#include "toon/toon.h"
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#include "video/smk_decoder.h"
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namespace Toon {
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class SubtitleRenderer;
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class ToonstruckSmackerDecoder : public Video::SmackerDecoder {
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public:
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ToonstruckSmackerDecoder();
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bool loadStream(Common::SeekableReadStream *stream) override;
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bool isLowRes() { return _lowRes; }
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protected:
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void handleAudioTrack(byte track, uint32 chunkSize, uint32 unpackedSize) override;
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SmackerVideoTrack *createVideoTrack(uint32 width, uint32 height, uint32 frameCount, const Common::Rational &frameRate, uint32 flags, uint32 version) const override;
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private:
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bool _lowRes;
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};
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class Movie {
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public:
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Movie(ToonEngine *vm, ToonstruckSmackerDecoder *decoder);
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virtual ~Movie(void);
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void init() const;
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void play(const Common::Path &video, int32 flags = 0);
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bool isPlaying() { return _playing; }
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protected:
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void playVideo(bool isFirstIntroVideo);
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ToonEngine *_vm;
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ToonstruckSmackerDecoder *_decoder;
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bool _playing;
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SubtitleRenderer *_subtitle;
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};
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} // End of namespace Toon
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#endif
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