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engines/toon/font.h
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96
engines/toon/font.h
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*
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* This file is dual-licensed.
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* In addition to the GPLv3 license mentioned above, MojoTouch has
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* exclusively licensed this code on March 23th, 2024, to be used in
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* closed-source products.
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* Therefore, any contributions (commits) to it will also be dual-licensed.
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*
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*/
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#ifndef TOON_FONT_H
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#define TOON_FONT_H
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#include "toon/toon.h"
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namespace Toon {
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class DemoFont;
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class FontRenderer {
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public:
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FontRenderer(ToonEngine *vm);
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~FontRenderer();
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void setFont(Animation *font);
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bool loadDemoFont(const Common::Path &filename);
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void computeSize(const Common::String &origText, int16 *retX, int16 *retY);
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void renderText(int16 x, int16 y, const Common::String &origText, int32 mode);
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void renderMultiLineText(int16 x, int16 y, const Common::String &origText, int32 mode, Graphics::Surface &frame);
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void setFontColorByCharacter(int32 characterId);
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void setFontColor(int32 fontColor1, int32 fontColor2, int32 fontColor3);
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protected:
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Animation *_currentFont;
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DemoFont *_currentDemoFont;
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ToonEngine *_vm;
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byte _currentFontColor[4];
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byte textToFont(byte c);
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};
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struct GlyphDimensions {
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uint8 width;
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uint8 heightOffset; // # lines from top
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uint8 height;
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GlyphDimensions() {
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width = 0;
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heightOffset = 0;
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height = 0;
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}
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};
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// The font format used by the English demo.
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class DemoFont {
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public:
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DemoFont(uint8 glyphWidth, uint8 glyphHeight, uint16 numGlyphs);
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~DemoFont();
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uint8 *getGlyphData();
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uint8 *getGlyphData(uint8 glyphNum);
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uint8 getGlyphWidth(uint8 glyphNum);
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uint8 getHeight();
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void setGlyphDimensions(uint8 glyphNum, GlyphDimensions &glyphDimensions);
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void drawGlyph(Graphics::Surface &surface, int32 glyphNum, int16 xx, int16 yy, byte *colorMap);
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protected:
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uint16 _numGlyphs;
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uint8 _glyphWidth;
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uint8 _glyphHeight;
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uint8 *_glyphData;
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GlyphDimensions *_glyphDimensions;
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};
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} // End of namespace Toon
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#endif
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