Initial commit
This commit is contained in:
188
engines/toon/audio.h
Normal file
188
engines/toon/audio.h
Normal file
@@ -0,0 +1,188 @@
|
||||
/* ScummVM - Graphic Adventure Engine
|
||||
*
|
||||
* ScummVM is the legal property of its developers, whose names
|
||||
* are too numerous to list here. Please refer to the COPYRIGHT
|
||||
* file distributed with this source distribution.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
*
|
||||
* This file is dual-licensed.
|
||||
* In addition to the GPLv3 license mentioned above, MojoTouch has
|
||||
* exclusively licensed this code on March 23th, 2024, to be used in
|
||||
* closed-source products.
|
||||
* Therefore, any contributions (commits) to it will also be dual-licensed.
|
||||
*
|
||||
*/
|
||||
|
||||
#ifndef TOON_AUDIO_H
|
||||
#define TOON_AUDIO_H
|
||||
|
||||
#include "audio/audiostream.h"
|
||||
#include "audio/mixer.h"
|
||||
#include "toon/toon.h"
|
||||
|
||||
namespace Toon {
|
||||
|
||||
// used for music/voice/everything
|
||||
class AudioManager;
|
||||
class AudioStreamInstance : public Audio::AudioStream {
|
||||
|
||||
public:
|
||||
AudioStreamInstance(AudioManager *man, Audio::Mixer *mixer, Common::SeekableReadStream *stream, bool looping = false, bool deleteFileStreamAtEnd = false);
|
||||
~AudioStreamInstance() override;
|
||||
void play(bool fade = false, Audio::Mixer::SoundType soundType = Audio::Mixer::kMusicSoundType);
|
||||
void stop(bool fade = false);
|
||||
|
||||
bool isPlaying() {
|
||||
return !_stopped;
|
||||
}
|
||||
bool isLooping() {
|
||||
return _looping;
|
||||
}
|
||||
bool isFading() {
|
||||
return _fadingIn || _fadingOut;
|
||||
}
|
||||
|
||||
int32 getPlayedSampleCount() {
|
||||
return _playedSamples;
|
||||
}
|
||||
|
||||
void setVolume(int32 volume);
|
||||
protected:
|
||||
int readBuffer(int16 *buffer, const int numSamples) override;
|
||||
bool isStereo() const override {
|
||||
return false;
|
||||
}
|
||||
int getRate() const override {
|
||||
return 22100;
|
||||
}
|
||||
bool endOfData() const override {
|
||||
return _stopped;
|
||||
}
|
||||
void handleFade(int32 numSamples);
|
||||
void stopNow();
|
||||
|
||||
bool readPacket();
|
||||
void decodeADPCM(uint8 *comp, int16 *dest, int32 packetSize);
|
||||
|
||||
Common::SeekableReadStream *_file;
|
||||
bool _fadingIn;
|
||||
bool _fadingOut;
|
||||
int32 _fadeTime;
|
||||
uint8 *_compBuffer;
|
||||
int16 *_buffer;
|
||||
int32 _bufferSize;
|
||||
int32 _bufferMaxSize;
|
||||
int32 _bufferOffset;
|
||||
int32 _compBufferSize;
|
||||
Audio::SoundHandle _handle;
|
||||
Audio::Mixer::SoundType _soundType;
|
||||
Audio::Mixer *_mixer;
|
||||
int32 _lastSample;
|
||||
int32 _lastStepIndex;
|
||||
bool _stopped;
|
||||
AudioManager *_man;
|
||||
int32 _totalSize;
|
||||
int32 _currentReadSize;
|
||||
bool _looping;
|
||||
int32 _volume;
|
||||
int32 _musicAttenuation;
|
||||
bool _deleteFileStream;
|
||||
int32 _playedSamples;
|
||||
};
|
||||
|
||||
class AudioStreamPackage {
|
||||
|
||||
public:
|
||||
AudioStreamPackage(ToonEngine *vm);
|
||||
~AudioStreamPackage();
|
||||
|
||||
bool loadAudioPackage(const Common::Path &indexFile, const Common::Path &streamFile);
|
||||
void getInfo(int32 id, int32 *offset, int32 *size);
|
||||
Common::SeekableReadStream *getStream(int32 id, bool ownMemory = false);
|
||||
protected:
|
||||
Common::SeekableReadStream *_file;
|
||||
uint32 *_indexBuffer;
|
||||
ToonEngine *_vm;
|
||||
};
|
||||
|
||||
struct AudioAmbientSFX {
|
||||
int32 _id;
|
||||
int32 _volume;
|
||||
int32 _lastTimer;
|
||||
int32 _delay;
|
||||
int32 _mode;
|
||||
int32 _channel;
|
||||
bool _enabled;
|
||||
};
|
||||
|
||||
class AudioManager {
|
||||
public:
|
||||
void removeInstance(AudioStreamInstance *inst); // called by destructor
|
||||
|
||||
AudioManager(ToonEngine *vm, Audio::Mixer *mixer);
|
||||
~AudioManager();
|
||||
|
||||
bool voiceStillPlaying();
|
||||
|
||||
int playMusic(const Common::String &dir, const Common::String &music);
|
||||
void playVoice(int32 id, bool genericVoice);
|
||||
int32 playSFX(int32 id, int volume, bool genericSFX);
|
||||
void stopCurrentVoice();
|
||||
void stopAllSfxs();
|
||||
void setMusicVolume(uint8 volume);
|
||||
void stopMusicChannel(int channelId, bool fade);
|
||||
void stopMusic(bool fade = true);
|
||||
void muteVoice(bool mute);
|
||||
void muteMusic(bool mute);
|
||||
void muteSfx(bool mute);
|
||||
bool isVoiceMuted() const { return _voiceMuted; }
|
||||
bool isMusicMuted() const { return _musicMuted; }
|
||||
bool isSfxMuted() const { return _sfxMuted; }
|
||||
|
||||
void startAmbientSFX(int32 id, int32 delay, int32 mode, int32 volume);
|
||||
void killAmbientSFX(int32 id);
|
||||
void killAllAmbientSFX();
|
||||
void updateAmbientSFX();
|
||||
void setAmbientSFXVolume(int32 id, int volume);
|
||||
|
||||
void closeAudioPack(int32 id);
|
||||
bool loadAudioPack(int32 id, const Common::Path &indexFile, const Common::Path &packFile);
|
||||
|
||||
AudioStreamInstance *_channels[16]; // 0-1 : music
|
||||
// 2 : voice
|
||||
// 3-15 : SFX
|
||||
|
||||
AudioStreamPackage *_audioPacks[4]; // 0 : generic streams
|
||||
// 1 : local streams
|
||||
// 2 : generic SFX
|
||||
// 3 : local SFX
|
||||
|
||||
int _currentMusicChannel;
|
||||
Common::String _currentMusicName;
|
||||
ToonEngine *_vm;
|
||||
Audio::Mixer *_mixer;
|
||||
|
||||
protected:
|
||||
bool _voiceMuted;
|
||||
bool _musicMuted;
|
||||
bool _sfxMuted;
|
||||
|
||||
AudioAmbientSFX _ambientSFXs[4];
|
||||
};
|
||||
|
||||
} // End of namespace Toon
|
||||
|
||||
#endif
|
||||
Reference in New Issue
Block a user