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engines/toltecs/segmap.h
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116
engines/toltecs/segmap.h
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef TOLTECS_SEGMAP_H
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#define TOLTECS_SEGMAP_H
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#include "common/array.h"
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#include "toltecs/screen.h"
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namespace Toltecs {
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struct ScriptWalk {
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int16 y, x;
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int16 y1, x1, y2, x2;
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int16 yerror, xerror;
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int16 mulValue;
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int16 scaling;
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};
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struct SegmapMaskRect {
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int16 x, y;
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int16 width, height;
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int16 priority;
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Graphics::Surface *surface;
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};
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class SegmentMap {
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public:
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SegmentMap(ToltecsEngine *vm);
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~SegmentMap();
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void load(byte *source);
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int16 findPathRectAtPoint(int16 x, int16 y);
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void adjustPathPoint(int16 &x, int16 &y);
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void findPath(int16 *pointsArray, int16 destX, int16 destY, int16 sourceX, int16 sourceY);
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int8 getScalingAtPoint(int16 x, int16 y);
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void getRgbModifiertAtPoint(int16 x, int16 y, int16 id, byte &r, byte &g, byte &b);
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void addMasksToRenderQueue();
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//protected:
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public: // for debugging purposes
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struct SegmapPathRect {
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int16 x1, y1, x2, y2;
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};
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struct SegmapInfoRect {
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int16 y, x;
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int16 height, width;
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byte id;
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byte a, b, c;
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inline bool isPointInside(int16 px, int16 py) {
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return py >= y && py <= y + height && px >= x && px <= x + width;
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}
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};
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struct PathPoint {
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int16 y, x;
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PathPoint() : x(0), y(0) {}
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};
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typedef Common::Array<SegmapMaskRect> SegmapMaskRectArray;
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typedef Common::Array<SegmapPathRect> SegmapPathRectArray;
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typedef Common::Array<SegmapInfoRect> SegmapInfoRectArray;
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ToltecsEngine *_vm;
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SegmapMaskRectArray _maskRects;
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byte *_maskRectData;
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SegmapPathRectArray _pathRects;
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SegmapInfoRectArray _infoRects;
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int16 _deadEndPathRects[1000];
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uint _deadEndPathRectsCount;
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int16 _closedPathRects[1000];
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uint _closedPathRectsCount;
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PathPoint _pathNodes[1000];
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int16 _pathNodesCount;
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int16 findNextPathRect(int16 srcRectIndex, int16 destX, int16 destY);
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void loadSegmapMaskRectSurface(byte *maskData, SegmapMaskRect &maskRect);
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void freeSegmapMaskRectSurfaces();
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};
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} // End of namespace Toltecs
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#endif /* TOLTECS_SEGMAP_H */
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