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engines/toltecs/microtiles.h
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59
engines/toltecs/microtiles.h
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef TOLTECS_MICROTILES_H
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#define TOLTECS_MICROTILES_H
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#include "common/scummsys.h"
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#include "common/util.h"
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#include "common/rect.h"
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namespace Toltecs {
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typedef uint32 BoundingBox;
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const BoundingBox FullBoundingBox = 0x00001F1F;
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const BoundingBox EmptyBoundingBox = 0x00000000;
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const int TileSize = 32;
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class MicroTileArray {
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public:
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MicroTileArray(int16 width, int16 height);
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~MicroTileArray();
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void addRect(Common::Rect r);
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void clear();
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Common::Rect *getRectangles(int *num_rects, int min_x, int min_y, int max_x, int max_y);
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protected:
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BoundingBox *_tiles;
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int16 _tilesW, _tilesH;
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byte TileX0(const BoundingBox &boundingBox);
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byte TileY0(const BoundingBox &boundingBox);
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byte TileX1(const BoundingBox &boundingBox);
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byte TileY1(const BoundingBox &boundingBox);
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bool isBoundingBoxEmpty(const BoundingBox &boundingBox);
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bool isBoundingBoxFull(const BoundingBox &boundingBox);
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void setBoundingBox(BoundingBox &boundingBox, byte x0, byte y0, byte x1, byte y1);
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void updateBoundingBox(BoundingBox &boundingBox, byte x0, byte y0, byte x1, byte y1);
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};
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} // namespace Toltecs
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#endif // TOLTECS_MICROTILES_H
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