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engines/toltecs/detection.cpp
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62
engines/toltecs/detection.cpp
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#include "base/plugins.h"
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#include "engines/advancedDetector.h"
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#include "common/config-manager.h"
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#include "common/translation.h"
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#include "common/savefile.h"
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#include "common/str-array.h"
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#include "common/system.h"
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#include "toltecs/toltecs.h"
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#include "toltecs/detection.h"
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static const PlainGameDescriptor toltecsGames[] = {
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{"toltecs", "3 Skulls of the Toltecs"},
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{0, 0}
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};
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#include "toltecs/detection_tables.h"
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class ToltecsMetaEngineDetection : public AdvancedMetaEngineDetection<Toltecs::ToltecsGameDescription> {
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public:
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ToltecsMetaEngineDetection() : AdvancedMetaEngineDetection(Toltecs::gameDescriptions, toltecsGames) {
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_flags = kADFlagMatchFullPaths;
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}
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const char *getName() const override {
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return "toltecs";
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}
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const char *getEngineName() const override {
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return "3 Skulls of the Toltecs";
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}
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const char *getOriginalCopyright() const override {
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return "3 Skulls of the Toltecs (C) Revistronic 1996";
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}
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};
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REGISTER_PLUGIN_STATIC(TOLTECS_DETECTION, PLUGIN_TYPE_ENGINE_DETECTION, ToltecsMetaEngineDetection);
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