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engines/titanic/true_talk/tt_talker.cpp
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52
engines/titanic/true_talk/tt_talker.cpp
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#include "titanic/true_talk/tt_talker.h"
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#include "titanic/messages/messages.h"
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#include "titanic/pet_control/pet_control.h"
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namespace Titanic {
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void TTtalker::speechStarted(const CString &dialogueStr, uint dialogueId, uint speechDuration) {
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_line = dialogueStr;
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_dialogueId = dialogueId;
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CTrueTalkNotifySpeechStartedMsg msg(speechDuration, dialogueId, 0);
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msg.execute(_npc, nullptr, MSGFLAG_BREAK_IF_HANDLED);
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}
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void TTtalker::endSpeech(int val) {
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_done = true;
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_talkEndState = val;
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}
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void TTtalker::speechEnded() {
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CPetControl *petControl = _npc->getPetControl();
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if (petControl)
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// Add in final line
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petControl->convAddLine(_line);
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// Notify the end of the speech
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CTrueTalkNotifySpeechEndedMsg endedMsg(_talkEndState, _dialogueId);
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endedMsg.execute(_npc, nullptr, MSGFLAG_BREAK_IF_HANDLED);
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}
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} // End of namespace Titanic
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