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engines/titanic/true_talk/tt_sentence.h
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136
engines/titanic/true_talk/tt_sentence.h
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef TITANIC_TT_SENTENCE_H
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#define TITANIC_TT_SENTENCE_H
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#include "common/array.h"
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#include "titanic/true_talk/tt_concept_node.h"
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#include "titanic/true_talk/tt_npc_script.h"
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#include "titanic/true_talk/tt_room_script.h"
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#include "titanic/true_talk/tt_sentence_node.h"
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#include "titanic/true_talk/tt_string.h"
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namespace Titanic {
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class CScriptHandler;
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class TTword;
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class TTsentenceConcept : public TTconceptNode {
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public:
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TTsentenceConcept() : TTconceptNode() {}
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TTsentenceConcept(const TTsentenceConcept &src) : TTconceptNode(src) {}
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~TTsentenceConcept() override;
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/**
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* Adds a new sibling instance
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*/
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TTsentenceConcept *addSibling();
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};
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class TTsentence {
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private:
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CScriptHandler *_owner;
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int _inputCtr;
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int _field34;
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TTsentenceNode *_nodesP;
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int _field5C;
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int _status;
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private:
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/**
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* Copy sentence data from a given source
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*/
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void copyFrom(const TTsentence &src);
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public:
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TTsentenceConcept _sentenceConcept;
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TTstring _initialLine;
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TTstring _normalizedLine;
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int _field38;
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int _field58;
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TTroomScript *_roomScript;
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TTnpcScript *_npcScript;
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int _category;
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public:
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TTsentence(int inputCtr, const TTstring &line, CScriptHandler *owner,
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TTroomScript *roomScript, TTnpcScript *npcScript);
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TTsentence(const TTsentence *src);
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~TTsentence();
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void setState(int v) { _field34 = v; }
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void set38(int v) { _field38 = v; }
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bool checkCategory() const { return _category > 1 && _category <= 10; }
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int concept18(TTconceptNode *conceptNode) {
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return conceptNode ? conceptNode->get18() : 0;
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}
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int get58() const { return _field58; }
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int is18(int val, const TTconceptNode *node) const;
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int is1C(int val, const TTconceptNode *node) const;
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int getStatus() const { return _status; }
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/**
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* Gets a concept slot
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*/
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TTconcept *getFrameEntry(int slotIndex, const TTconceptNode *conceptNode = nullptr) const;
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/**
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* Gets a conecpt slot and returns a duplicate of it
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*/
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TTconcept *getFrameSlot(int slotIndex, const TTconceptNode *conceptNode = nullptr) const;
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/**
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* Returns true if the specified slot has an attached word with a given class
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*/
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bool isFrameSlotClass(int slotIndex, WordClass wordClass, const TTconceptNode *conceptNode = nullptr) const;
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/**
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* Adds a found vocab word to the list of words representing
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* the player's input
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* @param word Word to node
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*/
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int storeVocabHit(TTword *word);
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bool fn1(const CString &str, int wordId1, const CString &str1, const CString &str2,
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const CString &str3, int wordId2, int val1, int val2, const TTconceptNode *node) const;
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bool fn3(const CString &str1, const CString &str2, const CString &str3,
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const CString &str4, const CString &str5, const CString &str6,
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int val1, int val2, const TTconceptNode *node) const;
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bool fn2(int slotIndex, const TTstring &str, const TTconceptNode *node = nullptr) const;
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bool fn4(int mode, int wordId, const TTconceptNode *node = nullptr) const;
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bool isConcept34(int slotIndex, const TTconceptNode *node = nullptr) const;
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/**
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* Returns true if the sentence contains the specified word,
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* allowing for common synonyms of the desired word
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*/
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bool localWord(const char *str) const;
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/**
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* Returns true if the sentence (either the original or normalized lines)
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* contain the specified substring
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*/
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bool contains(const char *str) const;
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};
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} // End of namespace Titanic
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#endif /* TITANIC_TT_SENTENCE_H */
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