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engines/titanic/true_talk/tt_room_script.h
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engines/titanic/true_talk/tt_room_script.h
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef TITANIC_TT_ROOM_SCRIPT_H
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#define TITANIC_TT_ROOM_SCRIPT_H
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#include "titanic/true_talk/tt_script_base.h"
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namespace Titanic {
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class TTnpcScript;
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class TTsentence;
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class TTroomScriptBase : public TTscriptBase {
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public:
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uint _scriptId;
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public:
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TTroomScriptBase(int scriptId, const char *charClass, const char *charName,
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int v3, int v4, int v5, int v6, int v2, int v7);
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/**
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* Returns true if a response can be made
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*/
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virtual bool canRespond(TTnpcScript *npcScript, TTsentence *sentence, int val) const = 0;
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/**
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* Returns true if further sentence processing is allowed
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*/
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virtual bool canProcess(TTnpcScript *npcScript, TTsentence *sentence) const = 0;
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virtual bool proc8() const = 0;
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virtual void proc9(int v) = 0;
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/**
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* Called when the script changes
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*/
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virtual ScriptChangedResult scriptChanged(TTscriptBase *npcScript, int id) = 0;
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virtual bool proc11() const = 0;
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};
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class TTroomScript : public TTroomScriptBase {
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public:
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int _field54;
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public:
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TTroomScript(int scriptId);
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/**
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* Returns true if a response can be made
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*/
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bool canRespond(TTnpcScript *npcScript, TTsentence *sentence, int val) const override {
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return true;
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}
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/**
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* Returns true if further sentence processing is allowed
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*/
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bool canProcess(TTnpcScript *npcScript, TTsentence *sentence) const override {
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return true;
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}
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bool proc8() const override;
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void proc9(int v) override;
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/**
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* Called when the script changes
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*/
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ScriptChangedResult scriptChanged(TTscriptBase *npcScript, int id) override;
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bool proc11() const override;
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/**
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* Called with the new script and id
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*/
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ScriptChangedResult notifyScript(TTscriptBase *npcScript, int id) {
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return scriptChanged(npcScript, id);
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}
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};
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} // End of namespace Titanic
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#endif /* TITANIC_TT_ROOM_SCRIPT_H */
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