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engines/titanic/true_talk/tt_response.h
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71
engines/titanic/true_talk/tt_response.h
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef TITANIC_TT_RESPONSE_H
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#define TITANIC_TT_RESPONSE_H
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#include "titanic/true_talk/tt_string.h"
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namespace Titanic {
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class TTsentence;
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class TTresponse {
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private:
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int _field0;
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TTstring _text;
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int _dialogueId;
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TTresponse *_nextP;
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TTresponse *_linkP;
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public:
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TTresponse(const TTstring &src);
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TTresponse(int val1, int val2);
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TTresponse(const TTresponse *src);
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virtual ~TTresponse();
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/**
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* Creates a new response and adds it as the current
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* response's next response
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*/
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TTresponse *appendResponse(int id);
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/**
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* Makes a copy of the chain of responses
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*/
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TTresponse *copyChain() const;
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TTresponse *getLink() const { return _linkP; }
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void addLink(TTresponse *item);
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/**
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* Get the dialogue Id for the response
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*/
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int getDialogueId() const { return _dialogueId; }
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/**
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* Return the next response item, if present
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*/
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TTresponse *getNext() const { return _nextP; }
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};
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} // End of namespace Titanic
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#endif /* TITANIC_TT_RESPONSE_H */
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