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engines/titanic/support/rect.h
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69
engines/titanic/support/rect.h
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef TITANIC_RECT_H
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#define TITANIC_RECT_H
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#include "common/rect.h"
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namespace Titanic {
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enum Quadrant {
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Q_CENTER = 0, Q_LEFT, Q_RIGHT, Q_TOP, Q_BOTTOM
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};
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typedef Common::Point Point;
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class Rect : public Common::Rect {
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public:
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Rect() : Common::Rect() {}
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Rect(int16 w, int16 h) : Common::Rect(w, h) {}
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Rect(int16 x1, int16 y1, int16 x2, int16 y2) : Common::Rect(x1, y1, x2, y2) {}
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/**
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* Returns the top/left corner of the rect as a point
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*/
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operator Point() { return Point(left, top); }
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/**
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* Clear the rect
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*/
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void clear() { left = top = right = bottom = 0; }
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/**
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* Combine another rect into this one
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*/
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void combine(const Rect &r);
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/**
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* Constrains/clips to the intersection area of the given rect
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*/
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void constrain(const Rect &r);
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/**
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* Returns a center point for a given edge or center of the rect
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*/
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Point getPoint(Quadrant quadrant);
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};
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} // End of namespace Titanic
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#endif /* TITANIC_RECT_H */
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