Initial commit
This commit is contained in:
157
engines/titanic/star_control/motion_control.cpp
Normal file
157
engines/titanic/star_control/motion_control.cpp
Normal file
@@ -0,0 +1,157 @@
|
||||
/* ScummVM - Graphic Adventure Engine
|
||||
*
|
||||
* ScummVM is the legal property of its developers, whose names
|
||||
* are too numerous to list here. Please refer to the COPYRIGHT
|
||||
* file distributed with this source distribution.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
*/
|
||||
|
||||
#include "titanic/star_control/motion_control.h"
|
||||
#include "titanic/star_control/base_stars.h"
|
||||
#include "titanic/star_control/error_code.h"
|
||||
#include "titanic/star_control/camera.h"
|
||||
#include "titanic/support/simple_file.h"
|
||||
|
||||
namespace Titanic {
|
||||
|
||||
void CCallbackHandler::apply() {
|
||||
_owner->addLockedStar(_vector);
|
||||
}
|
||||
|
||||
/*------------------------------------------------------------------------*/
|
||||
|
||||
CMotionControl::CMotionControl(const CNavigationInfo *src) {
|
||||
_lockCounter = 0;
|
||||
_callback = nullptr;
|
||||
|
||||
if (src) {
|
||||
setMotion(src);
|
||||
} else {
|
||||
reset();
|
||||
}
|
||||
}
|
||||
|
||||
CMotionControl::~CMotionControl() {
|
||||
clear();
|
||||
}
|
||||
|
||||
void CMotionControl::clear() {
|
||||
if (_callback) {
|
||||
delete _callback;
|
||||
_callback = nullptr;
|
||||
}
|
||||
}
|
||||
|
||||
void CMotionControl::reset() {
|
||||
_currVelocity = 0.0;
|
||||
_incVelocity = 0.0;
|
||||
_incAcceleration = 20.0;
|
||||
_minVelocity = 0.0;
|
||||
_maxVelocity = 50000.0;
|
||||
_rotationX = 1.0;
|
||||
_rotationY = 1.0;
|
||||
_rotationZ = 0.0;
|
||||
}
|
||||
|
||||
void CMotionControl::setCallback(CCallbackHandler *callback) {
|
||||
clear();
|
||||
_callback = callback;
|
||||
}
|
||||
|
||||
void CMotionControl::setMotion(const CNavigationInfo *src) {
|
||||
_currVelocity = src->_initialVelocity;
|
||||
_minVelocity = src->_minVelocity;
|
||||
_maxVelocity = src->_maxVelocity;
|
||||
_incVelocity = src->_velocity;
|
||||
_incAcceleration = src->_acceleration;
|
||||
_rotationX = src->_rotationX;
|
||||
_rotationY = src->_rotationY;
|
||||
_rotationZ = src->_rotationZ;
|
||||
}
|
||||
|
||||
void CMotionControl::getMotion(CNavigationInfo *dest) {
|
||||
dest->_initialVelocity = _currVelocity;
|
||||
dest->_minVelocity = _minVelocity;
|
||||
dest->_maxVelocity = _maxVelocity;
|
||||
dest->_velocity = _incVelocity;
|
||||
dest->_acceleration = _incAcceleration;
|
||||
dest->_rotationX = _rotationX;
|
||||
dest->_rotationY = _rotationY;
|
||||
dest->_rotationZ = _rotationZ;
|
||||
}
|
||||
|
||||
void CMotionControl::accelerate() {
|
||||
if (!isLocked() && _currVelocity < _maxVelocity) {
|
||||
_incVelocity += _incAcceleration;
|
||||
_currVelocity += ABS(_incVelocity);
|
||||
}
|
||||
}
|
||||
|
||||
void CMotionControl::deccelerate() {
|
||||
if (!isLocked() && _currVelocity > -_maxVelocity) {
|
||||
_incVelocity -= _incAcceleration;
|
||||
_currVelocity -= ABS(_incVelocity);
|
||||
}
|
||||
}
|
||||
|
||||
void CMotionControl::fullSpeed() {
|
||||
if (!isLocked())
|
||||
_currVelocity = _maxVelocity;
|
||||
}
|
||||
|
||||
void CMotionControl::stop() {
|
||||
if (!isLocked()) {
|
||||
_currVelocity = 0.0;
|
||||
_incVelocity = 0.0;
|
||||
}
|
||||
}
|
||||
|
||||
// TODO: this is confusing to negate the val value
|
||||
void CMotionControl::load(SimpleFile *file, int version) {
|
||||
if (version == 0) {
|
||||
_currVelocity = file->readFloat();
|
||||
_incVelocity = file->readFloat();
|
||||
_incAcceleration = file->readFloat();
|
||||
_minVelocity = file->readFloat();
|
||||
_maxVelocity = file->readFloat();
|
||||
_rotationX = file->readFloat();
|
||||
_rotationY = file->readFloat();
|
||||
_rotationZ = file->readFloat();
|
||||
}
|
||||
}
|
||||
|
||||
void CMotionControl::save(SimpleFile *file, int indent) {
|
||||
file->writeFloatLine(_currVelocity, indent);
|
||||
file->writeFloatLine(_incVelocity, indent);
|
||||
file->writeFloatLine(_incAcceleration, indent);
|
||||
file->writeFloatLine(_minVelocity, indent);
|
||||
file->writeFloatLine(_maxVelocity, indent);
|
||||
file->writeFloatLine(_rotationX, indent);
|
||||
file->writeFloatLine(_rotationY, indent);
|
||||
file->writeFloatLine(_rotationZ, indent);
|
||||
}
|
||||
|
||||
void CMotionControl::incLockCount() {
|
||||
if (_lockCounter < 3)
|
||||
++_lockCounter;
|
||||
}
|
||||
|
||||
void CMotionControl::decLockCount() {
|
||||
if (_lockCounter > 0)
|
||||
--_lockCounter;
|
||||
}
|
||||
|
||||
} // End of namespace Titanic
|
||||
Reference in New Issue
Block a user