Initial commit
This commit is contained in:
212
engines/titanic/sound/wave_file.cpp
Normal file
212
engines/titanic/sound/wave_file.cpp
Normal file
@@ -0,0 +1,212 @@
|
||||
/* ScummVM - Graphic Adventure Engine
|
||||
*
|
||||
* ScummVM is the legal property of its developers, whose names
|
||||
* are too numerous to list here. Please refer to the COPYRIGHT
|
||||
* file distributed with this source distribution.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
*/
|
||||
|
||||
#include "audio/decoders/raw.h"
|
||||
#include "audio/decoders/wave.h"
|
||||
#include "audio/decoders/wave_types.h"
|
||||
#include "common/memstream.h"
|
||||
#include "titanic/sound/wave_file.h"
|
||||
#include "titanic/sound/sound_manager.h"
|
||||
#include "titanic/support/simple_file.h"
|
||||
|
||||
namespace Titanic {
|
||||
|
||||
/**
|
||||
* This creates a ScummVM audio stream around a CAudioBuffer buffer,
|
||||
* allowing for streaming audio output for the music room music
|
||||
*/
|
||||
class AudioBufferStream : public Audio::SeekableAudioStream {
|
||||
private:
|
||||
CAudioBuffer *_audioBuffer;
|
||||
public:
|
||||
AudioBufferStream(CAudioBuffer *audioBuffer) : _audioBuffer(audioBuffer) {}
|
||||
|
||||
int readBuffer(int16 *buffer, const int numSamples) override;
|
||||
bool isStereo() const override { return false; }
|
||||
bool endOfData() const override;
|
||||
int getRate() const override { return 22050; }
|
||||
Audio::Timestamp getLength() const override { return Audio::Timestamp(); }
|
||||
bool seek(const Audio::Timestamp &where) override { return false; }
|
||||
};
|
||||
|
||||
int AudioBufferStream::readBuffer(int16 *buffer, const int numSamples) {
|
||||
return _audioBuffer->read(buffer, numSamples);
|
||||
}
|
||||
|
||||
bool AudioBufferStream::endOfData() const {
|
||||
return _audioBuffer->isFinished();
|
||||
}
|
||||
|
||||
/*------------------------------------------------------------------------*/
|
||||
|
||||
CWaveFile::CWaveFile(Audio::Mixer *mixer) : _mixer(mixer), _pendingAudioStream(nullptr),
|
||||
_waveData(nullptr), _waveSize(0), _dataSize(0), _headerSize(0),
|
||||
_rate(0), _flags(0), _wavType(0), _soundType(Audio::Mixer::kPlainSoundType) {
|
||||
setup();
|
||||
}
|
||||
|
||||
void CWaveFile::setup() {
|
||||
_loadMode = LOADMODE_SCUMMVM;
|
||||
_dataSize = 0;
|
||||
_audioBuffer = nullptr;
|
||||
_disposeAudioBuffer = DisposeAfterUse::NO;
|
||||
_channel = -1;
|
||||
}
|
||||
|
||||
CWaveFile::~CWaveFile() {
|
||||
// Delete any pending audio stream if it wasn't used
|
||||
delete _pendingAudioStream;
|
||||
|
||||
if (_disposeAudioBuffer == DisposeAfterUse::YES && _audioBuffer)
|
||||
delete _audioBuffer;
|
||||
|
||||
free(_waveData);
|
||||
}
|
||||
|
||||
uint CWaveFile::getDurationTicks() const {
|
||||
if (!_rate)
|
||||
return 0;
|
||||
|
||||
// FIXME: The original uses acmStreamSize to calculate
|
||||
// a desired size. Since I have no idea how the system API
|
||||
// method works, for now I'm using a simple ratio of a
|
||||
// sample output to input value
|
||||
double newSize = (double)_dataSize * (1475712.0 / 199836.0);
|
||||
return (uint)(newSize * 1000.0 / _rate);
|
||||
}
|
||||
|
||||
bool CWaveFile::loadSound(const CString &name) {
|
||||
StdCWadFile file;
|
||||
if (!file.open(name))
|
||||
return false;
|
||||
|
||||
Common::SeekableReadStream *stream = file.readStream();
|
||||
uint wavSize = stream->size();
|
||||
byte *data = (byte *)malloc(wavSize);
|
||||
stream->read(data, wavSize);
|
||||
|
||||
load(data, wavSize);
|
||||
_soundType = Audio::Mixer::kSFXSoundType;
|
||||
return true;
|
||||
}
|
||||
|
||||
bool CWaveFile::loadSpeech(CDialogueFile *dialogueFile, int speechIndex) {
|
||||
DialogueResource *res = dialogueFile->openWaveEntry(speechIndex);
|
||||
if (!res)
|
||||
return false;
|
||||
|
||||
byte *data = (byte *)malloc(res->_size);
|
||||
dialogueFile->read(res, data, res->_size);
|
||||
load(data, res->_size);
|
||||
|
||||
_soundType = Audio::Mixer::kSpeechSoundType;
|
||||
return true;
|
||||
}
|
||||
|
||||
bool CWaveFile::loadMusic(const CString &name) {
|
||||
StdCWadFile file;
|
||||
if (!file.open(name))
|
||||
return false;
|
||||
|
||||
Common::SeekableReadStream *stream = file.readStream();
|
||||
uint wavSize = stream->size();
|
||||
byte *data = new byte[wavSize];
|
||||
stream->read(data, wavSize);
|
||||
delete stream;
|
||||
|
||||
load(data, wavSize);
|
||||
_soundType = Audio::Mixer::kMusicSoundType;
|
||||
return true;
|
||||
}
|
||||
|
||||
bool CWaveFile::loadMusic(CAudioBuffer *buffer, DisposeAfterUse::Flag disposeAfterUse) {
|
||||
_audioBuffer = buffer;
|
||||
_disposeAudioBuffer = disposeAfterUse;
|
||||
_loadMode = LOADMODE_AUDIO_BUFFER;
|
||||
|
||||
_pendingAudioStream = new AudioBufferStream(_audioBuffer);
|
||||
return true;
|
||||
}
|
||||
|
||||
void CWaveFile::load(byte *data, uint dataSize) {
|
||||
_waveData = data;
|
||||
_waveSize = dataSize;
|
||||
|
||||
// Parse the wave header
|
||||
Common::MemoryReadStream wavStream(data, dataSize, DisposeAfterUse::NO);
|
||||
if (!Audio::loadWAVFromStream(wavStream, _dataSize, _rate, _flags, &_wavType))
|
||||
error("Invalid wave file");
|
||||
_headerSize = wavStream.pos();
|
||||
}
|
||||
|
||||
Audio::SeekableAudioStream *CWaveFile::createAudioStream() {
|
||||
Audio::SeekableAudioStream *stream;
|
||||
|
||||
if (_pendingAudioStream) {
|
||||
stream = _pendingAudioStream;
|
||||
_pendingAudioStream = nullptr;
|
||||
} else {
|
||||
// Create a new ScummVM audio stream for the wave file data
|
||||
stream = Audio::makeWAVStream(
|
||||
new Common::MemoryReadStream(_waveData, _waveSize, DisposeAfterUse::NO),
|
||||
DisposeAfterUse::YES);
|
||||
}
|
||||
|
||||
_rate = stream->getRate();
|
||||
return stream;
|
||||
}
|
||||
|
||||
|
||||
const int16 *CWaveFile::lock() {
|
||||
switch (_loadMode) {
|
||||
case LOADMODE_SCUMMVM:
|
||||
// Sanity checking that only raw 16-bit LE 22Khz waves can be locked
|
||||
assert(_waveData && _rate == AUDIO_SAMPLING_RATE);
|
||||
assert(_flags == (Audio::FLAG_LITTLE_ENDIAN | Audio::FLAG_16BITS));
|
||||
assert(_wavType == Audio::kWaveFormatPCM);
|
||||
|
||||
// Return a pointer to the data section of the wave file
|
||||
return (const int16 *)(_waveData + _headerSize);
|
||||
|
||||
default:
|
||||
return nullptr;
|
||||
}
|
||||
}
|
||||
|
||||
void CWaveFile::unlock(const int16 *ptr) {
|
||||
// No implementation needed in ScummVM
|
||||
}
|
||||
|
||||
Audio::SoundHandle CWaveFile::play(int numLoops, byte volume) {
|
||||
Audio::SeekableAudioStream *audioStream = createAudioStream();
|
||||
Audio::SoundHandle handle;
|
||||
|
||||
Audio::AudioStream *stream = audioStream;
|
||||
if (numLoops != 0)
|
||||
stream = new Audio::LoopingAudioStream(audioStream,
|
||||
(numLoops == -1) ? 0 : numLoops);
|
||||
|
||||
_mixer->playStream(_soundType, &handle, stream, -1,
|
||||
volume, 0, DisposeAfterUse::YES);
|
||||
return handle;
|
||||
}
|
||||
|
||||
} // End of namespace Titanic
|
||||
Reference in New Issue
Block a user