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engines/titanic/sound/music_song.h
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80
engines/titanic/sound/music_song.h
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef TITANIC_MUSIC_SONG_H
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#define TITANIC_MUSIC_SONG_H
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#include "common/scummsys.h"
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#include "common/array.h"
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namespace Titanic {
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struct CValuePair {
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int _data;
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int _length;
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CValuePair() : _data(0), _length(0) {}
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};
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class CMusicSong {
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public:
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Common::Array<CValuePair> _data;
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int _minVal;
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int _range;
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public:
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CMusicSong(int index);
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~CMusicSong();
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int size() const { return _data.size(); }
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const CValuePair &operator[](int index) const { return _data[index]; }
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};
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class CSongParser {
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private:
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const char *_str;
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uint _strIndex;
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int _field8;
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char _priorChar;
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int _field10;
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int _field14;
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bool _flag;
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int _field1C;
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char _currentChar;
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int _numValue;
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private:
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void skipSpaces();
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public:
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CSongParser(const char *str);
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/**
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* Resets the parser
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*/
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void reset();
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/**
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* Parses a value from the string
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*/
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bool parse(CValuePair &r);
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};
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} // End of namespace Titanic
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#endif /* TITANIC_MUSIC_SONG_H */
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