Initial commit
This commit is contained in:
250
engines/titanic/pet_control/pet_section.h
Normal file
250
engines/titanic/pet_control/pet_section.h
Normal file
@@ -0,0 +1,250 @@
|
||||
/* ScummVM - Graphic Adventure Engine
|
||||
*
|
||||
* ScummVM is the legal property of its developers, whose names
|
||||
* are too numerous to list here. Please refer to the COPYRIGHT
|
||||
* file distributed with this source distribution.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
*/
|
||||
|
||||
#ifndef TITANIC_PET_SECTION_H
|
||||
#define TITANIC_PET_SECTION_H
|
||||
|
||||
#include "titanic/messages/mouse_messages.h"
|
||||
#include "titanic/support/simple_file.h"
|
||||
|
||||
namespace Titanic {
|
||||
|
||||
enum PetArea {
|
||||
PET_INVENTORY = 0, PET_CONVERSATION = 1, PET_REMOTE = 2,
|
||||
PET_ROOMS = 3, PET_REAL_LIFE = 4, PET_STARFIELD = 5, PET_TRANSLATION = 6
|
||||
};
|
||||
|
||||
class CPetControl;
|
||||
class CPetElement;
|
||||
class CTextControl;
|
||||
class CScreenManager;
|
||||
class CRoomItem;
|
||||
|
||||
struct CPetSectionSubData {
|
||||
int _field0;
|
||||
int _field4;
|
||||
int _field8;
|
||||
int _fieldC;
|
||||
|
||||
CPetSectionSubData() : _field0(0), _field4(0), _field8(0),
|
||||
_fieldC(0) {}
|
||||
};
|
||||
|
||||
class CPetSection {
|
||||
public:
|
||||
CPetControl *_petControl;
|
||||
protected:
|
||||
/**
|
||||
* Called when the current area is changed
|
||||
*/
|
||||
void areaChanged(PetArea area);
|
||||
|
||||
/**
|
||||
* Returns the name of the currently active NPC, if any
|
||||
*/
|
||||
CString getActiveNPCName() const;
|
||||
|
||||
/**
|
||||
* Create a color table
|
||||
*/
|
||||
void copyColors(uint tableNum, uint colors[5]);
|
||||
public:
|
||||
CPetSection() : _petControl(nullptr) {}
|
||||
virtual ~CPetSection() {}
|
||||
|
||||
/**
|
||||
* Sets up the section
|
||||
*/
|
||||
virtual bool setup(CPetControl *petControl) { return false; }
|
||||
|
||||
/**
|
||||
* Reset the section
|
||||
*/
|
||||
virtual bool reset() { return false; }
|
||||
|
||||
/**
|
||||
* Draw the section
|
||||
*/
|
||||
virtual void draw(CScreenManager *screenManager) {}
|
||||
|
||||
/**
|
||||
* Get the bounds for the section
|
||||
*/
|
||||
virtual Rect getBounds() const { return Rect(); }
|
||||
|
||||
/**
|
||||
* Called when a general change occurs
|
||||
*/
|
||||
virtual void changed(int changeType) {}
|
||||
|
||||
/**
|
||||
* Following are handlers for the various messages that the PET can
|
||||
* pass onto the currently active section/area
|
||||
*/
|
||||
virtual bool MouseButtonDownMsg(CMouseButtonDownMsg *msg) { return false; }
|
||||
virtual bool MouseDragStartMsg(CMouseDragStartMsg *msg) { return false; }
|
||||
virtual bool MouseDragMoveMsg(CMouseDragMoveMsg *msg) { return false; }
|
||||
virtual bool MouseDragEndMsg(CMouseDragEndMsg *msg) { return false; }
|
||||
virtual bool MouseButtonUpMsg(CMouseButtonUpMsg *msg) { return false; }
|
||||
virtual bool MouseDoubleClickMsg(CMouseDoubleClickMsg *msg) { return false; }
|
||||
virtual bool MouseWheelMsg(CMouseWheelMsg *msg) { return false; }
|
||||
virtual bool KeyCharMsg(CKeyCharMsg *msg) { return false; }
|
||||
virtual bool ActionMsg(CActionMsg *msg) { return false; }
|
||||
|
||||
/**
|
||||
* Check whether a drag drop can occur
|
||||
*/
|
||||
virtual bool checkDragEnd(CGameObject *item) { return false; }
|
||||
|
||||
/**
|
||||
* Returns item a drag-drop operation has dropped on, if any
|
||||
*/
|
||||
virtual CGameObject *dragEnd(const Point &pt) const { return nullptr; }
|
||||
|
||||
/**
|
||||
* Display a message
|
||||
*/
|
||||
virtual void displayMessage(const CString &msg);
|
||||
|
||||
/**
|
||||
* Returns true if the object is in a valid state
|
||||
*/
|
||||
virtual bool isValid(CPetControl *petControl) { return false; }
|
||||
|
||||
/**
|
||||
* Load the data for the class from file
|
||||
*/
|
||||
virtual void load(SimpleFile *file, int param) {}
|
||||
|
||||
/**
|
||||
* Called after a game has been loaded
|
||||
*/
|
||||
virtual void postLoad() {}
|
||||
|
||||
/**
|
||||
* Save the data for the class to file
|
||||
*/
|
||||
virtual void save(SimpleFile *file, int indent) {}
|
||||
|
||||
/**
|
||||
* Called when a section is switched to
|
||||
*/
|
||||
virtual void enter(PetArea oldArea) {}
|
||||
|
||||
/**
|
||||
* Called when a section is being left, to switch to another area
|
||||
*/
|
||||
virtual void leave() {}
|
||||
|
||||
virtual void proc23() {}
|
||||
|
||||
/**
|
||||
* Called when a new room is entered
|
||||
*/
|
||||
virtual void enterRoom(CRoomItem *room) {}
|
||||
|
||||
/**
|
||||
* Called when a previously set up PET timer expires
|
||||
*/
|
||||
virtual void timerExpired(int val);
|
||||
|
||||
/**
|
||||
* Get a reference to the tooltip text associated with the section
|
||||
*/
|
||||
virtual CTextControl *getText() { return nullptr; }
|
||||
|
||||
/**
|
||||
* Removes text after a given duration
|
||||
*/
|
||||
virtual void removeText(int duration);
|
||||
|
||||
/**
|
||||
* Removes text after a given duration
|
||||
*/
|
||||
virtual void removeText();
|
||||
|
||||
/**
|
||||
* Stops the text removal timer
|
||||
*/
|
||||
virtual void stopTextTimer();
|
||||
|
||||
/**
|
||||
* Get an element from the section by a designated Id
|
||||
*/
|
||||
virtual CPetElement *getElement(uint id) { return nullptr; }
|
||||
|
||||
/**
|
||||
* Special retrieval of glyph background image
|
||||
*/
|
||||
virtual CGameObject *getBackground(int index) const { return nullptr; }
|
||||
|
||||
/**
|
||||
* Display a title for an NPC
|
||||
*/
|
||||
virtual void displayNPCName(CGameObject *npc) {}
|
||||
|
||||
virtual void proc33() {}
|
||||
|
||||
/**
|
||||
* Sets the NPC to use
|
||||
*/
|
||||
virtual void setNPC(const CString &name) {}
|
||||
|
||||
/**
|
||||
* Resets the active NPC
|
||||
*/
|
||||
virtual void resetNPC() {}
|
||||
|
||||
/**
|
||||
* Show the text cursor
|
||||
*/
|
||||
virtual void showCursor() {}
|
||||
|
||||
/**
|
||||
* Hide the text cursor
|
||||
*/
|
||||
virtual void hideCursor() {}
|
||||
|
||||
/**
|
||||
* Highlights a glyph item in the section, if applicable
|
||||
*/
|
||||
virtual void highlight(int id) {}
|
||||
|
||||
/**
|
||||
* Get the PET control
|
||||
*/
|
||||
CPetControl *getPetControl() const { return _petControl; }
|
||||
|
||||
/**
|
||||
* Get a specified color in the currently active UI color table
|
||||
*/
|
||||
uint getColor(uint index);
|
||||
|
||||
/**
|
||||
* Get one of the game's three UI color tables. If the default
|
||||
* tableNum of -1 is used, the table is taken from the game state
|
||||
*/
|
||||
const uint *getColorTable(int tableNum = -1);
|
||||
};
|
||||
|
||||
} // End of namespace Titanic
|
||||
|
||||
#endif /* TITANIC_PET_SECTION_H */
|
||||
Reference in New Issue
Block a user