Initial commit
This commit is contained in:
101
engines/titanic/pet_control/pet_frame.h
Normal file
101
engines/titanic/pet_control/pet_frame.h
Normal file
@@ -0,0 +1,101 @@
|
||||
/* ScummVM - Graphic Adventure Engine
|
||||
*
|
||||
* ScummVM is the legal property of its developers, whose names
|
||||
* are too numerous to list here. Please refer to the COPYRIGHT
|
||||
* file distributed with this source distribution.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
*/
|
||||
|
||||
#ifndef TITANIC_PET_FRAME_H
|
||||
#define TITANIC_PET_FRAME_H
|
||||
|
||||
#include "titanic/pet_control/pet_section.h"
|
||||
#include "titanic/pet_control/pet_gfx_element.h"
|
||||
|
||||
namespace Titanic {
|
||||
|
||||
/**
|
||||
* This implements the frame and background for the PET display.
|
||||
* This includes the area buttons and title
|
||||
*/
|
||||
class CPetFrame : public CPetSection {
|
||||
private:
|
||||
Common::Array<PetArea> _petAreas;
|
||||
Common::Array<CPetGfxElement> _modeButtons;
|
||||
CPetGfxElement _titles[7];
|
||||
CPetGfxElement _modeBackground;
|
||||
CPetGfxElement _val2;
|
||||
CPetGfxElement _val3;
|
||||
CPetGfxElement _background;
|
||||
CPetGfxElement _squares[7];
|
||||
private:
|
||||
/**
|
||||
* Called to set the owning PET instance and set some initial state
|
||||
*/
|
||||
bool setPetControl(CPetControl *petControl);
|
||||
public:
|
||||
CPetFrame();
|
||||
|
||||
/**
|
||||
* Sets up the section
|
||||
*/
|
||||
bool setup(CPetControl *petControl) override;
|
||||
|
||||
/**
|
||||
* Sets up the section
|
||||
*/
|
||||
bool reset() override;
|
||||
|
||||
/**
|
||||
* Handles mouse down messages
|
||||
*/
|
||||
bool MouseButtonDownMsg(CMouseButtonDownMsg *msg) override;
|
||||
bool MouseButtonUpMsg(CMouseButtonUpMsg *msg) override { return false; }
|
||||
|
||||
/**
|
||||
* Returns true if the object is in a valid state
|
||||
*/
|
||||
bool isValid(CPetControl *petControl) override;
|
||||
|
||||
/**
|
||||
* Called after a game has been loaded
|
||||
*/
|
||||
void postLoad() override;
|
||||
|
||||
/**
|
||||
* Called when the current PET area changes
|
||||
*/
|
||||
void setArea(PetArea newArea);
|
||||
|
||||
/**
|
||||
* Reset the currently selected area
|
||||
*/
|
||||
void resetArea();
|
||||
|
||||
/**
|
||||
* Draws the PET frame
|
||||
*/
|
||||
void drawFrame(CScreenManager *screenManager);
|
||||
|
||||
/**
|
||||
* Draws the indent
|
||||
*/
|
||||
void drawSquares(CScreenManager *screenManager, int count);
|
||||
};
|
||||
|
||||
} // End of namespace Titanic
|
||||
|
||||
#endif /* TITANIC_PET_FRAME_H */
|
||||
Reference in New Issue
Block a user