Initial commit
This commit is contained in:
80
engines/titanic/npcs/callbot.cpp
Normal file
80
engines/titanic/npcs/callbot.cpp
Normal file
@@ -0,0 +1,80 @@
|
||||
/* ScummVM - Graphic Adventure Engine
|
||||
*
|
||||
* ScummVM is the legal property of its developers, whose names
|
||||
* are too numerous to list here. Please refer to the COPYRIGHT
|
||||
* file distributed with this source distribution.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
*/
|
||||
|
||||
#include "titanic/npcs/callbot.h"
|
||||
#include "titanic/core/room_item.h"
|
||||
#include "titanic/game_manager.h"
|
||||
#include "titanic/titanic.h"
|
||||
|
||||
namespace Titanic {
|
||||
|
||||
BEGIN_MESSAGE_MAP(CCallBot, CGameObject)
|
||||
ON_MESSAGE(TurnOn)
|
||||
ON_MESSAGE(EnterViewMsg)
|
||||
END_MESSAGE_MAP()
|
||||
|
||||
CCallBot::CCallBot() : CGameObject(), _enabled(false) {
|
||||
}
|
||||
|
||||
void CCallBot::save(SimpleFile *file, int indent) {
|
||||
file->writeNumberLine(1, indent);
|
||||
file->writeQuotedLine(_npcName, indent);
|
||||
file->writeNumberLine(_enabled, indent);
|
||||
|
||||
CGameObject::save(file, indent);
|
||||
}
|
||||
|
||||
void CCallBot::load(SimpleFile *file) {
|
||||
file->readNumber();
|
||||
_npcName = file->readString();
|
||||
_enabled = file->readNumber();
|
||||
|
||||
CGameObject::load(file);
|
||||
}
|
||||
|
||||
bool CCallBot::TurnOn(CTurnOn *msg) {
|
||||
_enabled = true;
|
||||
return true;
|
||||
}
|
||||
|
||||
bool CCallBot::EnterViewMsg(CEnterViewMsg *msg) {
|
||||
if (_enabled) {
|
||||
CRoomItem *room = getRoom();
|
||||
|
||||
if (room) {
|
||||
CGameState &gs = getGameManager()->_gameState;
|
||||
gs.setMode(GSMODE_CUTSCENE);
|
||||
|
||||
CSummonBotQueryMsg queryMsg;
|
||||
queryMsg._npcName = _npcName;
|
||||
if (queryMsg.execute(room))
|
||||
petOnSummonBot(_npcName, 0);
|
||||
|
||||
gs.setMode(GSMODE_INTERACTIVE);
|
||||
}
|
||||
|
||||
_enabled = false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
} // End of namespace Titanic
|
||||
Reference in New Issue
Block a user