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engines/titanic/npcs/barbot.h
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116
engines/titanic/npcs/barbot.h
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef TITANIC_BARBOT_H
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#define TITANIC_BARBOT_H
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#include "titanic/npcs/true_talk_npc.h"
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#include "titanic/messages/messages.h"
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namespace Titanic {
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enum GlassGiven { GG_DEFAULT = -1, GG_EMPTY = 0, GG_CONDIMENT = 1, GG_BIRD = 3 };
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class CBarbot : public CTrueTalkNPC {
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struct FrameRange {
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int _startFrame;
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int _endFrame;
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FrameRange() : _startFrame(0), _endFrame(0) {}
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};
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class FrameRanges : public Common::Array<FrameRange> {
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public:
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FrameRanges();
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};
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DECLARE_MESSAGE_MAP;
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bool ActMsg(CActMsg *msg);
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bool EnterViewMsg(CEnterViewMsg *msg);
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bool TurnOn(CTurnOn *msg);
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bool TurnOff(CTurnOff *msg);
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bool LeaveViewMsg(CLeaveViewMsg *msg);
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bool MovieEndMsg(CMovieEndMsg *msg);
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bool TrueTalkSelfQueueAnimSetMsg(CTrueTalkSelfQueueAnimSetMsg *msg);
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bool TrueTalkQueueUpAnimSetMsg(CTrueTalkQueueUpAnimSetMsg *msg);
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bool TrueTalkGetStateValueMsg(CTrueTalkGetStateValueMsg *msg);
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bool TrueTalkTriggerActionMsg(CTrueTalkTriggerActionMsg *msg);
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bool FrameMsg(CFrameMsg *msg);
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bool LoadSuccessMsg(CLoadSuccessMsg *msg);
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bool MovieFrameMsg(CMovieFrameMsg *msg);
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bool EnterRoomMsg(CEnterRoomMsg *msg);
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bool TimerMsg(CTimerMsg *msg);
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private:
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static int _timesCalled;
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private:
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FrameRanges _frames;
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int _field108;
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int _field10C;
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int _field110;
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bool _addedLemon;
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bool _addedTV;
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bool _addedPuret;
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int _field120;
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int _field124;
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bool _visCenterOnCounter;
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bool _addedVodka;
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bool _gottenDrunk;
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int _field134;
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int _field138;
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int _field13C;
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int _volume;
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int _frameNum;
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int _field148;
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int _field14C;
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int _field150;
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int _field154;
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GlassGiven _glassContent;
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bool _drunkFlag;
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int _field160;
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private:
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/**
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* Plays a given range of movie frames
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*/
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void playRange(const FrameRange &range, uint flags = 0);
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/**
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* Returns true if one of the ingredients (with the exception of Vodka)
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* is missing from the concoction
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*/
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bool areIngredientsMissing() const {
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return !_addedPuret || !_addedLemon || !_addedVodka;
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}
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public:
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CLASSDEF;
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CBarbot();
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/**
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* Save the data for the class to file
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*/
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void save(SimpleFile *file, int indent) override;
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/**
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* Load the data for the class from file
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*/
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void load(SimpleFile *file) override;
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};
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} // End of namespace Titanic
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#endif /* TITANIC_BARBOT_H */
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