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129
engines/titanic/game/ship_setting.cpp
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129
engines/titanic/game/ship_setting.cpp
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#include "titanic/game/ship_setting.h"
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#include "titanic/core/project_item.h"
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namespace Titanic {
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BEGIN_MESSAGE_MAP(CShipSetting, CBackground)
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ON_MESSAGE(AddHeadPieceMsg)
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ON_MESSAGE(SetFrameMsg)
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ON_MESSAGE(EnterRoomMsg)
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ON_MESSAGE(MouseDragStartMsg)
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END_MESSAGE_MAP()
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CShipSetting::CShipSetting() : CBackground(),
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_itemName("NULL"), _frameTarget("NULL") {
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}
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void CShipSetting::save(SimpleFile *file, int indent) {
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file->writeNumberLine(1, indent);
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file->writeQuotedLine(_target, indent);
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file->writePoint(_pos1, indent);
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file->writeQuotedLine(_itemName, indent);
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file->writeQuotedLine(_frameTarget, indent);
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CBackground::save(file, indent);
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}
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void CShipSetting::load(SimpleFile *file) {
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file->readNumber();
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_target = file->readString();
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_pos1 = file->readPoint();
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_itemName = file->readString();
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_frameTarget = file->readString();
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CBackground::load(file);
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}
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bool CShipSetting::AddHeadPieceMsg(CAddHeadPieceMsg *msg) {
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_cursorId = CURSOR_HAND;
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if (msg->_value == "Enable") {
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CTurnOn onMsg;
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onMsg.execute(_target);
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if (isEquals("ChickenSetting")) {
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CActMsg actMsg("DecreaseQuantity");
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actMsg.execute("ChickenDispenser");
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}
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} else {
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CTurnOff offMsg;
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offMsg.execute(_target);
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}
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return true;
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}
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bool CShipSetting::SetFrameMsg(CSetFrameMsg *msg) {
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msg->execute(_frameTarget);
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return true;
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}
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bool CShipSetting::EnterRoomMsg(CEnterRoomMsg *msg) {
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CSetFrameMsg frameMsg;
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if (_itemName == "ChickenBridge")
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frameMsg._frameNumber = 1;
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else if (_itemName == "FanBridge")
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frameMsg._frameNumber = 2;
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else if (_itemName == "SeasonBridge")
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frameMsg._frameNumber = 3;
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else if (_itemName == "BeamBridge")
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frameMsg._frameNumber = 4;
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frameMsg.execute(this);
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return true;
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}
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bool CShipSetting::MouseDragStartMsg(CMouseDragStartMsg *msg) {
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if (!checkStartDragging(msg))
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return false;
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if (_itemName == "NULL")
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return true;
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CTurnOff offMsg;
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offMsg.execute(_target);
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if (isEquals("ChickenSetting") || _itemName == "ChickenBridge") {
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CActMsg actMsg("IncreaseQuantity");
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actMsg.execute("ChickenDispenser");
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}
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if (_itemName != "NULL") {
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CPassOnDragStartMsg passMsg(msg->_mousePos, 1);
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passMsg.execute(_itemName);
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msg->_dragItem = getRoot()->findByName(_itemName);
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CVisibleMsg visibleMsg(true);
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visibleMsg.execute(_itemName);
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}
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CSetFrameMsg frameMsg(0);
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frameMsg.execute(_frameTarget);
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_itemName = "NULL";
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_cursorId = CURSOR_ARROW;
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return true;
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}
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} // End of namespace Titanic
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