Initial commit
This commit is contained in:
66
engines/titanic/game/placeholder/bar_shelf_vis_centre.cpp
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66
engines/titanic/game/placeholder/bar_shelf_vis_centre.cpp
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#include "titanic/game/placeholder/bar_shelf_vis_centre.h"
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namespace Titanic {
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BEGIN_MESSAGE_MAP(CBarShelfVisCentre, CPlaceHolder)
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ON_MESSAGE(MouseButtonDownMsg)
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ON_MESSAGE(TimerMsg)
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ON_MESSAGE(EnterViewMsg)
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END_MESSAGE_MAP()
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void CBarShelfVisCentre::save(SimpleFile *file, int indent) {
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file->writeNumberLine(1, indent);
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file->writeNumberLine(_flag, indent);
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CPlaceHolder::save(file, indent);
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}
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void CBarShelfVisCentre::load(SimpleFile *file) {
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file->readNumber();
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_flag = file->readNumber();
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CPlaceHolder::load(file);
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}
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bool CBarShelfVisCentre::MouseButtonDownMsg(CMouseButtonDownMsg *msg) {
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if (!_flag) {
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CActMsg actMsg("ClickOnVision");
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actMsg.execute("Barbot");
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addTimer(3000);
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_flag = true;
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}
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return true;
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}
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bool CBarShelfVisCentre::TimerMsg(CTimerMsg *msg) {
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_flag = false;
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return true;
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}
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bool CBarShelfVisCentre::EnterViewMsg(CEnterViewMsg *msg) {
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_flag = false;
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return true;
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}
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} // End of namespace Titanic
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53
engines/titanic/game/placeholder/bar_shelf_vis_centre.h
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53
engines/titanic/game/placeholder/bar_shelf_vis_centre.h
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@@ -0,0 +1,53 @@
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef TITANIC_BAR_SHELF_VIS_CENTRE_H
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#define TITANIC_BAR_SHELF_VIS_CENTRE_H
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#include "titanic/game/placeholder/place_holder.h"
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namespace Titanic {
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class CBarShelfVisCentre : public CPlaceHolder {
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DECLARE_MESSAGE_MAP;
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bool MouseButtonDownMsg(CMouseButtonDownMsg *msg);
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bool TimerMsg(CTimerMsg *msg);
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bool EnterViewMsg(CEnterViewMsg *msg);
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private:
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bool _flag;
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public:
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CLASSDEF;
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CBarShelfVisCentre() : CPlaceHolder(), _flag(false) {}
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/**
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* Save the data for the class to file
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*/
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void save(SimpleFile *file, int indent) override;
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/**
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* Load the data for the class from file
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*/
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void load(SimpleFile *file) override;
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};
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} // End of namespace Titanic
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#endif /* TITANIC_BAR_SHELF_VIS_CENTRE_H */
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51
engines/titanic/game/placeholder/lemon_on_bar.cpp
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51
engines/titanic/game/placeholder/lemon_on_bar.cpp
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@@ -0,0 +1,51 @@
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#include "titanic/game/placeholder/lemon_on_bar.h"
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namespace Titanic {
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BEGIN_MESSAGE_MAP(CLemonOnBar, CPlaceHolder)
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ON_MESSAGE(VisibleMsg)
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END_MESSAGE_MAP()
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void CLemonOnBar::save(SimpleFile *file, int indent) {
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file->writeNumberLine(1, indent);
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file->writePoint(_lemonPos, indent);
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CPlaceHolder::save(file, indent);
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}
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void CLemonOnBar::load(SimpleFile *file) {
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file->readNumber();
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_lemonPos = file->readPoint();
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CPlaceHolder::load(file);
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}
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bool CLemonOnBar::VisibleMsg(CVisibleMsg *msg) {
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setVisible(msg->_visible);
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if (msg->_visible)
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setPosition(_lemonPos);
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else
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setPosition(Point(0, 0));
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return true;
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}
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} // End of namespace Titanic
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50
engines/titanic/game/placeholder/lemon_on_bar.h
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50
engines/titanic/game/placeholder/lemon_on_bar.h
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@@ -0,0 +1,50 @@
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef TITANIC_LEMON_ON_BAR_H
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#define TITANIC_LEMON_ON_BAR_H
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#include "titanic/game/placeholder/place_holder.h"
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namespace Titanic {
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class CLemonOnBar : public CPlaceHolder {
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DECLARE_MESSAGE_MAP;
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bool VisibleMsg(CVisibleMsg *msg);
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private:
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Point _lemonPos;
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public:
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CLASSDEF;
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/**
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* Save the data for the class to file
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*/
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void save(SimpleFile *file, int indent) override;
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/**
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* Load the data for the class from file
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*/
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void load(SimpleFile *file) override;
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};
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} // End of namespace Titanic
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#endif /* TITANIC_LEMON_ON_BAR_H */
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45
engines/titanic/game/placeholder/place_holder.cpp
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45
engines/titanic/game/placeholder/place_holder.cpp
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@@ -0,0 +1,45 @@
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#include "titanic/game/placeholder/place_holder.h"
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namespace Titanic {
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BEGIN_MESSAGE_MAP(CPlaceHolder, CGameObject)
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ON_MESSAGE(VisibleMsg)
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END_MESSAGE_MAP()
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void CPlaceHolder::save(SimpleFile *file, int indent) {
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file->writeNumberLine(1, indent);
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CGameObject::save(file, indent);
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}
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void CPlaceHolder::load(SimpleFile *file) {
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file->readNumber();
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CGameObject::load(file);
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}
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bool CPlaceHolder::VisibleMsg(CVisibleMsg *msg) {
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setVisible(msg->_visible);
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return true;
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}
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} // End of namespace Titanic
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48
engines/titanic/game/placeholder/place_holder.h
Normal file
48
engines/titanic/game/placeholder/place_holder.h
Normal file
@@ -0,0 +1,48 @@
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
|
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef TITANIC_PLACE_HOLDER_H
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#define TITANIC_PLACE_HOLDER_H
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#include "titanic/core/game_object.h"
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namespace Titanic {
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class CPlaceHolder : public CGameObject {
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DECLARE_MESSAGE_MAP;
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bool VisibleMsg(CVisibleMsg *msg);
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public:
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CLASSDEF;
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/**
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* Save the data for the class to file
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*/
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void save(SimpleFile *file, int indent) override;
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/**
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* Load the data for the class from file
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*/
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void load(SimpleFile *file) override;
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};
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} // End of namespace Titanic
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#endif /* TITANIC_PLACE_HOLDER_H */
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52
engines/titanic/game/placeholder/tv_on_bar.cpp
Normal file
52
engines/titanic/game/placeholder/tv_on_bar.cpp
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@@ -0,0 +1,52 @@
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
|
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* are too numerous to list here. Please refer to the COPYRIGHT
|
||||
* file distributed with this source distribution.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
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*
|
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
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*
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*/
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#include "titanic/game/placeholder/tv_on_bar.h"
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namespace Titanic {
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BEGIN_MESSAGE_MAP(CTVOnBar, CPlaceHolder)
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ON_MESSAGE(VisibleMsg)
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END_MESSAGE_MAP()
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void CTVOnBar::save(SimpleFile *file, int indent) {
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file->writeNumberLine(1, indent);
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file->writePoint(_tvPos, indent);
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CPlaceHolder::save(file, indent);
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}
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void CTVOnBar::load(SimpleFile *file) {
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file->readNumber();
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_tvPos = file->readPoint();
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CPlaceHolder::load(file);
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}
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bool CTVOnBar::VisibleMsg(CVisibleMsg *msg) {
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setVisible(msg->_visible);
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if (msg->_visible)
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setPosition(_tvPos);
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else
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setPosition(Point(0, 0));
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return true;
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}
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} // End of namespace Titanic
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50
engines/titanic/game/placeholder/tv_on_bar.h
Normal file
50
engines/titanic/game/placeholder/tv_on_bar.h
Normal file
@@ -0,0 +1,50 @@
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/* ScummVM - Graphic Adventure Engine
|
||||
*
|
||||
* ScummVM is the legal property of its developers, whose names
|
||||
* are too numerous to list here. Please refer to the COPYRIGHT
|
||||
* file distributed with this source distribution.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
*/
|
||||
|
||||
#ifndef TITANIC_TV_ON_BAR_H
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#define TITANIC_TV_ON_BAR_H
|
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|
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#include "titanic/game/placeholder/place_holder.h"
|
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|
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namespace Titanic {
|
||||
|
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class CTVOnBar : public CPlaceHolder {
|
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DECLARE_MESSAGE_MAP;
|
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bool VisibleMsg(CVisibleMsg *msg);
|
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private:
|
||||
Point _tvPos;
|
||||
public:
|
||||
CLASSDEF;
|
||||
|
||||
/**
|
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* Save the data for the class to file
|
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*/
|
||||
void save(SimpleFile *file, int indent) override;
|
||||
|
||||
/**
|
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* Load the data for the class from file
|
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*/
|
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void load(SimpleFile *file) override;
|
||||
};
|
||||
|
||||
} // End of namespace Titanic
|
||||
|
||||
#endif /* TITANIC_TV_ON_BAR_H */
|
||||
Reference in New Issue
Block a user