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120
engines/titanic/game/nose_holder.cpp
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120
engines/titanic/game/nose_holder.cpp
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#include "titanic/game/nose_holder.h"
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#include "titanic/translation.h"
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namespace Titanic {
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BEGIN_MESSAGE_MAP(CNoseHolder, CDropTarget)
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ON_MESSAGE(ActMsg)
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ON_MESSAGE(FrameMsg)
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ON_MESSAGE(LeaveViewMsg)
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ON_MESSAGE(MovieEndMsg)
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ON_MESSAGE(EnterViewMsg)
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END_MESSAGE_MAP()
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CNoseHolder::CNoseHolder() : CDropTarget(), _dragObject(nullptr),
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_draggingFeather(false) {
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}
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void CNoseHolder::save(SimpleFile *file, int indent) {
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file->writeNumberLine(1, indent);
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file->writeNumberLine(_draggingFeather, indent);
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CDropTarget::save(file, indent);
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}
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void CNoseHolder::load(SimpleFile *file) {
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file->readNumber();
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_draggingFeather = file->readNumber();
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CDropTarget::load(file);
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}
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bool CNoseHolder::ActMsg(CActMsg *msg) {
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if (msg->_action == "Sneeze" && !_itemName.empty() && _dropEnabled) {
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CProximity prox;
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prox._positioningMode = POSMODE_VECTOR;
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playSound(TRANSLATE("z#35.wav", "z#567.wav"), prox);
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if (getView() == findView()) {
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setVisible(true);
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playMovie(1, 13, MOVIE_NOTIFY_OBJECT);
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}
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}
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return true;
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}
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bool CNoseHolder::FrameMsg(CFrameMsg *msg) {
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if (!_dragObject) {
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CGameObject *dragObj = getDraggingObject();
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if (!dragObj)
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return false;
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if (!dragObj->isEquals("Feathers") || getView() != findView())
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return false;
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_dragObject = dragObj;
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}
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if (_dragObject) {
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if (!checkPoint(Point(_dragObject->_bounds.left, _dragObject->_bounds.top), true)) {
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_draggingFeather = false;
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} else if (!_draggingFeather) {
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CActMsg actMsg("Sneeze");
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actMsg.execute(this);
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_draggingFeather = true;
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}
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}
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return true;
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}
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bool CNoseHolder::LeaveViewMsg(CLeaveViewMsg *msg) {
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_draggingFeather = false;
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_dragObject = nullptr;
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if (_dropEnabled) {
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loadFrame(_dropFrame);
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setVisible(false);
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}
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return true;
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}
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bool CNoseHolder::MovieEndMsg(CMovieEndMsg *msg) {
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if (_dropEnabled) {
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loadFrame(_dropFrame);
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setVisible(false);
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}
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return true;
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}
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bool CNoseHolder::EnterViewMsg(CEnterViewMsg *msg) {
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if (_dropEnabled)
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setVisible(false);
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return CDropTarget::EnterViewMsg(msg);
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}
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} // End of namespace Titanic
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