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engines/titanic/game/broken_pellerator_froz.cpp
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150
engines/titanic/game/broken_pellerator_froz.cpp
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#include "titanic/game/broken_pellerator_froz.h"
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#include "titanic/core/view_item.h"
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namespace Titanic {
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BEGIN_MESSAGE_MAP(CBrokenPelleratorFroz, CBrokenPellBase)
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ON_MESSAGE(MouseButtonDownMsg)
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ON_MESSAGE(LeaveViewMsg)
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ON_MESSAGE(ActMsg)
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ON_MESSAGE(MovieEndMsg)
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END_MESSAGE_MAP()
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void CBrokenPelleratorFroz::save(SimpleFile *file, int indent) {
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file->writeNumberLine(1, indent);
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file->writeQuotedLine(_exitLeft, indent);
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file->writeQuotedLine(_exitRight, indent);
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file->writeQuotedLine(_closeUpWithoutHose, indent);
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file->writeQuotedLine(_closeUpWithHose, indent);
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CBrokenPellBase::save(file, indent);
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}
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void CBrokenPelleratorFroz::load(SimpleFile *file) {
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file->readNumber();
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_exitLeft = file->readString();
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_exitRight = file->readString();
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_closeUpWithoutHose = file->readString();
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_closeUpWithHose = file->readString();
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CBrokenPellBase::load(file);
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}
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bool CBrokenPelleratorFroz::MouseButtonDownMsg(CMouseButtonDownMsg *msg) {
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if (_pelleratorOpen) {
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changeView(_gottenHose ? _closeUpWithHose : _closeUpWithoutHose);
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} else {
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_pelleratorOpen = true;
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if (_gottenHose) {
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playMovie(0, 13, 0);
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} else {
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playMovie(43, 55, MOVIE_NOTIFY_OBJECT);
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}
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}
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return true;
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}
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bool CBrokenPelleratorFroz::LeaveViewMsg(CLeaveViewMsg *msg) {
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CString name = msg->_newView->getNodeViewName();
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if (name == "Node 3.S" || name == "Node 3.E") {
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_pelleratorOpen = false;
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loadFrame(0);
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}
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return true;
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}
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bool CBrokenPelleratorFroz::ActMsg(CActMsg *msg) {
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if (msg->_action == "PlayerGetsHose") {
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_gottenHose = true;
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loadFrame(29);
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CStatusChangeMsg statusMsg;
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statusMsg._newStatus = 0;
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statusMsg.execute("FPickUpHose");
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} else {
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_closeAction = CLOSE_NONE;
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bool closeFlag = msg->_action == "Close";
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if (msg->_action == "CloseLeft") {
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closeFlag = true;
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_closeAction = CLOSE_LEFT;
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}
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if (msg->_action == "CloseRight") {
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closeFlag = true;
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_closeAction = CLOSE_RIGHT;
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}
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if (closeFlag) {
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if (_pelleratorOpen) {
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_pelleratorOpen = false;
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if (_gottenHose)
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playMovie(29, 42, MOVIE_NOTIFY_OBJECT);
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else
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playMovie(72, 84, MOVIE_NOTIFY_OBJECT);
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} else {
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switch (_closeAction) {
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case CLOSE_LEFT:
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changeView(_exitLeft);
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break;
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case CLOSE_RIGHT:
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changeView(_exitRight);
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break;
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default:
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break;
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}
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_closeAction = CLOSE_NONE;
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}
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}
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}
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return true;
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}
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bool CBrokenPelleratorFroz::MovieEndMsg(CMovieEndMsg *msg) {
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if (msg->_endFrame == 55) {
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CStatusChangeMsg statusMsg;
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statusMsg._newStatus = 1;
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statusMsg.execute("FPickUpHose");
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}
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if (msg->_endFrame == 84) {
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CStatusChangeMsg statusMsg;
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statusMsg._newStatus = 0;
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statusMsg.execute("FPickUpHose");
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}
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if (_closeAction == CLOSE_LEFT) {
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changeView(_exitLeft);
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_closeAction = CLOSE_NONE;
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} else if (_closeAction == CLOSE_RIGHT) {
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changeView(_exitRight);
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_closeAction = CLOSE_NONE;
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}
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return true;
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}
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} // End of namespace Titanic
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