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engines/tinsel/strres.h
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95
engines/tinsel/strres.h
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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* String resource management routines
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*/
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#ifndef TINSEL_STRRES_H
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#define TINSEL_STRRES_H
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#include "common/scummsys.h"
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#include "tinsel/dw.h"
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namespace Tinsel {
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#define STRINGS_PER_CHUNK 64 // number of strings per chunk in the language text files
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#define FIRST_STR_ID 1 // id number of first string in string table
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#define MAX_STRING_SIZE 255 // maximum size of a string in the resource table
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#define MAX_STRRES_SIZE 300000 // maximum size of string resource file
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// Set if we're handling 2-byte characters.
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extern bool g_bMultiByte;
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/*----------------------------------------------------------------------*\
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|* Function Prototypes *|
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\*----------------------------------------------------------------------*/
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/**
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* Called to load a resource file for a different language
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* @param newLang The new language
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*/
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void ChangeLanguage(LANGUAGE newLang);
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/**
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* Loads a string resource identified by id.
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* @param id identifier of string to be loaded
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* @param pBuffer points to buffer that receives the string
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* @param bufferMax maximum number of chars to be copied to the buffer
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*/
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int LoadStringRes(int id, char *pBuffer, int bufferMax);
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/**
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* Loads a string resource identified by id
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* @param id identifier of string to be loaded
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* @param sub sub-string number
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* @param pBuffer points to buffer that receives the string
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* @param bufferMax maximum number of chars to be copied to the buffer
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*/
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int LoadSubString(int id, int sub, char *pBuffer, int bufferMax);
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int SubStringCount(int id); // identifier of string to be tested
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/**
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* Frees the text buffer allocated from ChangeLanguage()
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*/
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void FreeTextBuffer();
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/**
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* Called from TINLIB.C from DeclareLanguage().
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*/
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void LanguageFacts(int language, SCNHANDLE hDescription, SCNHANDLE hFlagFilm);
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/**
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* Gets the current subtitles language
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*/
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LANGUAGE TextLanguage();
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/**
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* Gets the current voice language
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*/
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LANGUAGE SampleLanguage();
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int NumberOfLanguages();
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SCNHANDLE LanguageDesc(LANGUAGE thisOne);
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SCNHANDLE LanguageFlag(LANGUAGE thisOne);
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} // End of namespace Tinsel
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#endif
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