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403
engines/tinsel/strres.cpp
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403
engines/tinsel/strres.cpp
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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* String resource management routines
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*/
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#include "tinsel/dw.h"
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#include "tinsel/drives.h"
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#include "tinsel/sound.h"
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#include "tinsel/strres.h"
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#include "tinsel/scn.h"
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#include "common/file.h"
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#include "common/endian.h"
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#include "common/textconsole.h"
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#include "gui/message.h"
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namespace Tinsel {
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// These vars are reset upon engine destruction
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#ifdef DEBUG
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// Diagnostic number
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int g_newestString;
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#endif
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// buffer for resource strings
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static uint8 *g_textBuffer = nullptr;
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static struct {
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bool bPresent;
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const char *szStem;
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SCNHANDLE hDescription;
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SCNHANDLE hFlagFilm;
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} g_languages[NUM_LANGUAGES] = {
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{ false, "English", 0, 0 },
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{ false, "French", 0, 0 },
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{ false, "German", 0, 0 },
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{ false, "Italian", 0, 0 },
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{ false, "Spanish", 0, 0 },
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{ false, "Hebrew", 0, 0 },
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{ false, "Magyar", 0, 0 },
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{ false, "Japanese",0, 0 },
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{ false, "US", 0, 0 }
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};
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// Set if we're handling 2-byte characters.
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bool g_bMultiByte = false;
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LANGUAGE g_textLanguage, g_sampleLanguage = TXT_ENGLISH;
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//----------------- FUNCTIONS --------------------------------
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void ResetVarsStrRes() {
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g_textBuffer = nullptr;
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g_bMultiByte = false;
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g_textLanguage = g_sampleLanguage = TXT_ENGLISH;
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}
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/**
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* Called to load a resource file for a different language
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* @param newLang The new language
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*/
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void ChangeLanguage(LANGUAGE newLang) {
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TinselFile f(TinselV1Mac || TinselV1Saturn);
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uint32 textLen = 0; // length of buffer
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g_textLanguage = newLang;
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g_sampleLanguage = newLang;
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// free the previous buffer
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free(g_textBuffer);
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g_textBuffer = nullptr;
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// Try and open the specified language file. If it fails, and the language
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// isn't English, try falling back on opening 'english.txt' - some foreign
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// language versions reused it rather than their proper filename
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if (!f.open(_vm->getTextFile(newLang))) {
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if ((newLang == TXT_ENGLISH) || !f.open(_vm->getTextFile(TXT_ENGLISH))) {
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char buf[50];
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Common::sprintf_s(buf, CANNOT_FIND_FILE, _vm->getTextFile(newLang));
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GUI::MessageDialog dialog(buf);
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dialog.runModal();
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error(CANNOT_FIND_FILE, _vm->getTextFile(newLang));
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}
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}
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// Check whether the file is compressed or not - for compressed files the
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// first long is the filelength and for uncompressed files it is the chunk
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// identifier
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textLen = f.readUint32();
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if (f.eos() || f.err())
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error(FILE_IS_CORRUPT, _vm->getTextFile(newLang));
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if (textLen == CHUNK_STRING || textLen == CHUNK_MBSTRING) {
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// the file is uncompressed
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g_bMultiByte = (textLen == CHUNK_MBSTRING);
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// get length of uncompressed file
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textLen = f.size();
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f.seek(0, SEEK_SET); // Set to beginning of file
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if (g_textBuffer == NULL) {
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// allocate a text buffer for the strings
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g_textBuffer = (uint8 *)malloc(textLen);
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// make sure memory allocated
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assert(g_textBuffer);
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}
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// load data
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if (f.read(g_textBuffer, textLen) != textLen)
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// file must be corrupt if we get to here
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error(FILE_IS_CORRUPT, _vm->getTextFile(newLang));
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// close the file
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f.close();
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} else {
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// the file must be compressed
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error("Compression handling for text file has been removed");
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}
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}
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/**
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* FindStringBase
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*/
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static byte *FindStringBase(int id) {
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// base of string resource table
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byte *pText = g_textBuffer;
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// For Tinsel 0, Ids are decremented by 1
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if (TinselVersion == 0)
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--id;
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// index into text resource file
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uint32 index = 0;
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// number of chunks to skip
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int chunkSkip = id / STRINGS_PER_CHUNK;
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// number of strings to skip when in the correct chunk
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int strSkip = id % STRINGS_PER_CHUNK;
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// skip to the correct chunk
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while (chunkSkip-- != 0) {
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// make sure chunk id is correct
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assert(READ_32(pText + index) == CHUNK_STRING || READ_32(pText + index) == CHUNK_MBSTRING);
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if (READ_32(pText + index + sizeof(uint32)) == 0) {
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// string does not exist
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return NULL;
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}
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// get index to next chunk
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index = READ_32(pText + index + sizeof(uint32));
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}
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// skip over chunk id and offset
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index += (2 * sizeof(uint32));
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// pointer to strings
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pText = pText + index;
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// skip to the correct string
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while (strSkip-- != 0) {
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// skip to next string
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if ((TinselVersion <= 1) || ((*pText & 0x80) == 0)) {
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// Tinsel 1, or string of length < 128
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pText += *pText + 1;
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} else if (*pText == 0x80) {
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// string of length 128 - 255
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pText++; // skip control byte
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pText += *pText + 1;
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} else if (*pText == 0x90) {
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// string of length 256 - 511
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pText++; // skip control byte
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pText += *pText + 1 + 256;
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} else { // multiple string
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int subCount;
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subCount = *pText & ~0x80;
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pText++; // skip control byte
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// skip prior sub-strings
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while (subCount--) {
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// skip control byte, if there is one
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if (*pText == 0x80) {
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pText++;
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pText += *pText + 1;
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} else if (*pText == 0x90) {
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pText++;
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pText += *pText + 1 + 256;
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} else
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pText += *pText + 1;
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}
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}
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}
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return pText;
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}
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/**
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* Loads a string resource identified by id.
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* @param id identifier of string to be loaded
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* @param pBuffer points to buffer that receives the string
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* @param bufferMax maximum number of chars to be copied to the buffer
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*/
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int LoadStringResource(int id, int sub, char *pBuffer, int bufferMax) {
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int len; // length of string
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byte *pText = FindStringBase(id);
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if (pText == NULL) {
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Common::strcpy_s(pBuffer, bufferMax, "!! HIGH STRING !!");
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return 0;
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}
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if ((TinselVersion <= 1) || ((*pText & 0x80) == 0)) {
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// get length of string
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len = *pText;
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} else if (*pText == 0x80) {
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// string of length 128 - 255
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pText++; // skip control byte
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// get length of string
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len = *pText;
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} else if (*pText == 0x90) {
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// string of length 128 - 255
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pText++; // skip control byte
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// get length of string
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len = *pText + 256;
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} else {
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// multiple string
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pText++; // skip control byte
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// skip prior sub-strings
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while (sub--) {
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// skip control byte, if there is one
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if (*pText == 0x80) {
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pText++;
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pText += *pText + 1;
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} else if (*pText == 0x90) {
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pText++;
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pText += *pText + 1 + 256;
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} else
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pText += *pText + 1;
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}
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// skip control byte, if there is one
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if (*pText == 0x80) {
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pText++;
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// get length of string
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len = *pText;
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} else if (*pText == 0x90) {
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pText++;
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// get length of string
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len = *pText + 256;
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} else {
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// get length of string
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len = *pText;
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}
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}
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if (len) {
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// the string exists
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// copy the string to the buffer
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if (len < bufferMax) {
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memcpy(pBuffer, pText + 1, len);
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// null terminate
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pBuffer[len] = 0;
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// number of chars copied
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return len + 1;
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} else {
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memcpy(pBuffer, pText + 1, bufferMax - 1);
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// null terminate
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pBuffer[bufferMax - 1] = 0;
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// number of chars copied
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return bufferMax;
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}
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}
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// TEMPORARY DIRTY BODGE
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Common::strcpy_s(pBuffer, bufferMax, "!! NULL STRING !!");
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// string does not exist
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return 0;
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}
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int LoadStringRes(int id, char *pBuffer, int bufferMax) {
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return LoadStringResource(id, 0, pBuffer, bufferMax);
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}
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/**
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* Loads a string resource identified by id
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* @param id identifier of string to be loaded
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* @param sub sub-string number
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* @param pBuffer points to buffer that receives the string
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* @param bufferMax maximum number of chars to be copied to the buffer
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*/
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int LoadSubString(int id, int sub, char *pBuffer, int bufferMax) {
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return LoadStringResource(id, sub, pBuffer, bufferMax);
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}
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/**
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* SubStringCount
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* @param id Identifier of string to be tested
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*/
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int SubStringCount(int id) {
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byte *pText;
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pText = FindStringBase(id);
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if (pText == NULL)
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return 0;
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if ((*pText & 0x80) == 0 || *pText == 0x80 || *pText == 0x90) {
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// string of length < 128 or string of length 128 - 255
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// or of length 256 - 511
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return 1;
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} else
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return (*pText & ~0x80);
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}
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void FreeTextBuffer() {
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free(g_textBuffer);
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g_textBuffer = nullptr;
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}
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/**
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* Called from TINLIB.C from DeclareLanguage().
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*/
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void LanguageFacts(int language, SCNHANDLE hDescription, SCNHANDLE hFlagFilm) {
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assert(language >= 0 && language < NUM_LANGUAGES);
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g_languages[language].hDescription = hDescription;
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g_languages[language].hFlagFilm = hFlagFilm;
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}
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/**
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* Gets the current subtitles language
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*/
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LANGUAGE TextLanguage() {
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return g_textLanguage;
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}
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/**
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* Gets the current voice language
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*/
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LANGUAGE SampleLanguage() {
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return g_sampleLanguage;
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}
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int NumberOfLanguages() {
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int i, count;
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for (i = 0, count = 0; i < NUM_LANGUAGES; i++) {
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if (g_languages[i].bPresent)
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count++;
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}
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return count;
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}
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SCNHANDLE LanguageDesc(LANGUAGE thisOne) {
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return g_languages[thisOne].hDescription;
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}
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SCNHANDLE LanguageFlag(LANGUAGE thisOne) {
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return g_languages[thisOne].hFlagFilm;
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}
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} // End of namespace Tinsel
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